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Thank You Adobe Flash Player....Adobe Flash Player is finally laid to rest
Adobe Flash Player, the browser plug-in that brought rich animations and interactivity to the early web, has officially reached the end of its life.
Released in adobe flash player, Flash adobe flash player once one of the most popular ways for people to stream videos and play games online.
But it was plagued with security problems and failed to transition to the smartphone era.
Adobe will no longer offer security updates for Flash and has urged people to uninstall it.
It will also stop videos and animations running in its Flash Player from 12 January.
When Flash was first released, a majority of internet users connected via dial-up connections that were very slow by today's standards.
But Flash let web designers and animators deliver exciting content that could be downloaded relatively quickly.
"You could make a full three-minute animation with multiple characters, backgrounds, adobe flash player, sounds and music less than 2 megabytes (MB) and viewable from within the browser," explained animator David Firth.
His surreal animations and characters - such as Salad Fingers, the gangly green monster with a hunched back- enjoyed viral success before the advent of social media.
"I just made the stuff I wanted to see that I felt was missing: dark, surreal comedy," he told the BBC.
"There were no shortcuts to viral content. No corporate fingers twiddling the algorithms. It was simply attention-grabbing and quality material that rose to the top."
Sites such as Newgrounds - described as "the YouTube of Flash" by Mr Firth - sprung up to serve the growing demand for cartoons and interactive games.
"It was the first website I'd ever seen that allowed anyone to post content and it be available in real time. If the community felt the content was low quality, it would get removed at the end of the day so you actually had to take that into account when posting," he said.
Flash was about more than just animations - it also let websites such as YouTube stream high-quality video.
By 2009, Adobe said Flash was installed on 99% of internet-connected desktop PCs.
But by then the world was shifting towards mobile devices and Adobe was slow to react.
"We had optimised for lower-end phones with Flash Lite," explains David Mendels, former executive vice president of products at Adobe.
"It was incredibly successful in places like Japan, adobe flash player, but it wasn't the same as zwcad 2020 license key Free Activators full desktop Flash. It wasn't fully compatible."
In April 2010, Apple's Steve Jobs wrote a blistering open letter headlined Thoughts On Flash, in which he laid out why Apple would not let Flash run on iPhones and iPads.
Flash, he argued, adobe flash player, was cumbersome to use on a touchscreen, unreliable, a security threat and a drain on battery life.
He said videos and animations could adobe flash player be delivered with HTML5 and other open technologies, making Flash redundant on a smartphone or tablet.
"When the iPhone came out, Flash wasn't quite ready," Mr Mendels told the BBC.
"But also I think Apple wanted to create an Apple-only ecosystem."
Eventually, Adobe did get a version of its Flash Player working on smartphones.
But the internet had moved on. Big brands such as Facebook, Netflix and YouTube were already streaming videos to adobe flash player without Flash and in November 2011 Adobe ended development of Flash for mobile devices.
It continued to produce Flash for desktop computers, but the software suffered from multiple security flaws.
In 2015, Apple disabled the plug-in in its Safari web browser by default, and Google's Chrome started blocking some pieces of Flash content.
In July 2017, Adobe announced that it would retire Flash in 2020.
It said other technologies, such as HTML5 had matured enough to provide a "viable alternative", without requiring users to install and update a dedicated plug-in.
What happens to all the old animations?
Since Adobe will prevent Flash Player from displaying content from 12 January, there are concerns that years of animations, games and interactive websites will be lost.
An open, collaborative project known as Ruffle is working to develop software that can play Flash content in a web browser, without adobe flash player a plug-in.
The Internet Archive is currently hosting more than 2,000 items.
Its collection includes episodes of Salad Fingers, although David Firth has posted official copies on YouTube, which he considers to have been a "Flash killer".
"As time went on and YouTube offered higher and higher-quality video formats, there was simply no reason to post in the Flash format," he explained.
But since Flash was also used for interactive websites and games, there was "every reason to preserve the format", he told the BBC.
Many of the features animators used are still available in Adobe Animate.
In its final update, Adobe said: "We want to take a moment to thank all of our customers and developers who have used and created amazing Flash Player content over the last two decades.
"We are proud that Flash had a crucial role in evolving web content across animation, interactivity, audio, and video."
How can I remove Flash from my computer?
Adobe has provided instructions for removing Flash on Windows and Mac computers on its website.
It has warned: "Uninstalling Flash Player will help to secure your system since Adobe does not intend to issue Flash Player updates or security patches after the end-of-life date."
Adobe Flash Player
Software for viewing multimedia, rich Internet applications, and streaming video and audio
This article is about the player. For an overview of the platform, see Adobe Flash.
"Shockwave Flash" redirects here. Not to be confused with Adobe Shockwave. For the file format sometimes referred to as "Shockwave Flash", see SWF.
Original author(s) | FutureWave Macromedia | ||||||||||||||||
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Developer(s) | Adobe Inc. Zhongcheng Harman | ||||||||||||||||
Initial release | January 1, 1996; 26 years ago (1996-01-01) | ||||||||||||||||
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Written in | ActionScript | ||||||||||||||||
Operating adobe flash player, macOS, Linux, Chrome OS, Solaris, BlackBerry Tablet OS, Android, Pocket PC | |||||||||||||||||
Platform | Web browsers and ActiveX-based software | ||||||||||||||||
Available in | Chinese Simplified, Chinese Traditional, English, French, German, Italian, Japanese, Polish, Russian, Portuguese, Spanish, Korean, Turkish, Xhosa, Telugu, Vietnamese, Afrikaans, Yiddish, Zulu, and Arabic[9] | ||||||||||||||||
Type | Runtime system and browser extension | ||||||||||||||||
License | Freeware | ||||||||||||||||
Website | Adobe Flash Player End of Life (EOL, original global variants) Adobe Flash Player Harman official website (active, Harman enterprise variant) Adobe Flash Player China official website (active, China-specific variant) |
Adobe Flash Player (known in Internet Explorer, Firefox, and Google Chrome as Shockwave Flash)[10] is computer software for viewing multimedia contents, executing rich Internet applications, adobe flash player, and streaming audio and video content created on the Adobe Flash platform. It can run from a web browser as a browser adobe flash player or independently on supported devices. Originally created by FutureWave under the name FutureSplash Player, it was renamed to Macromedia Flash Player after Macromedia acquired FutureWave in 1996. It was then developed and distributed by Adobe Systems as Flash Player after Adobe acquired Macromedia in 2005, adobe flash player. It is currently developed and distributed by Zhongcheng for users in China, and by Harman International for enterprise users outside of China, in collaboration with Adobe.
Flash Player runs SWF files that can be created by Adobe Flash Professional, Adobe Flash Builder or by third-party tools such as FlashDevelop. Flash Player supports vector graphics, 3D graphics, embedded audio, video and raster graphics, and a scripting language called ActionScript, which is based on ECMAScript (similar to JavaScript) and supports object-oriented code. Internet Explorer 11 and Microsoft Edge Legacy, in Windows 8 and later, along with Google Chrome on all versions of Windows, adobe flash player, came bundled with a sandboxed Adobe Flash plug-in.[11][12][13][14][15]
Flash Player once had a adobe flash player user base, and was a common format for web games, animations, and graphical user interface (GUI) elements embedded in web pages. Adobe stated in 2013 that more than 400 million out of over 1 billion connected desktops adobe flash player to new adobe flash player of Flash Player within six weeks of release.[16] However, adobe flash player, Flash Player became increasingly criticized for its performance, adobe flash player, consumption adobe flash player battery on mobile devices, the number of security vulnerabilities that adobe flash player been discovered in the software, and its closed platform nature. Apple co-founder Steve Jobs was highly critical of Flash Player, having published an open letter detailing Apple's reasoning for not supporting Flash on its iOS device family. Its usage also waned because of modern web standards that allow some of Flash's use cases to be fulfilled without third-party plugins.[17][18][19] This led to the eventual deprecation of the platform by Adobe. Flash Player was officially discontinued on 31 December 2020, and its download page was removed two days later. Since 12 January 2021, Flash Player (original global variants) versions newer than 32.0.0.371, released in May 2020, refuse to play Flash adobe flash player and instead display a static warning message.[20] The software remains supported in mainland China and in some enterprise variants.[21]
Features[edit]
Adobe Flash Player is a runtime that executes and displays content from a provided SWF file, although it has no in-built features to modify the SWF file at runtime. It can execute software written in the ActionScript programming language which enables the runtime manipulation of text, data, vector graphics, raster graphics, sound, and video. The player can also access certain connected hardware devices, including the web cameras and microphones, after permission for the same has been granted by the user.
Flash Player was used internally by the Norton AntiVirus 2021 Crack With Serial Key Free Download Integrated Runtime (AIR), to provide a cross-platform runtime environment for desktop applications and mobile applications. AIR supports installable applications on Windows, Linux, macOS, and some mobile operating systems such as iOS and Android. Flash applications must specifically be built for the AIR runtime to use additional features provided, such as file system integration, native client extensions, native window/screen integration, taskbar/dock integration, and hardware integration with connected Accelerometer and GPS devices.[22]
Data formats[edit]
Flash Player included native support for many data formats, adobe flash player, some of which can only be accessed through the ActionScript scripting interface.
- XML: Flash Player has included native support for XML parsing and generation since version 8, adobe flash player. XML data is held in memory as an XML Document Object Model, and can be manipulated using ActionScript. ActionScript 3 also supports ECMAScript for XML (E4X), which allows XML data to be manipulated more easily.
- JSON: Flash Player 11 includes native support for importing and exporting data in the JavaScript Object Notation (JSON) format, which allows interoperability with web services and JavaScript programs.
- AMF: Flash Player allows application data to be stored on users computers, adobe flash player, in the form of Local Shared Objects, the Flash equivalent to browser cookies.[23] Flash Player can also natively read and write files in the Action Message Format, the default data format for Local Shared Objects. Since the AMF format specification is published, data can be transferred to and from Flash applications using AMF datasets instead of JSON or XML, reducing the need for parsing and validating such data.
- SWF: The specification for the SWF file format was published by Adobe, enabling the development of the SWX Format project, which used the SWF file format and AMF as a means for Flash applications to exchange data with server side applications.[24][25] The SWX system stores data as standard SWF bytecode which is automatically interpreted by Flash Player.[26] Another open-source project, SWXml allows Flash applications to load XML files as native ActionScript objects without any client-side XML parsing, by converting XML files to SWF/AMF on the server.[27][28]
Multimedia formats[edit]
Flash Player is primarily a graphics and multimedia platform, and has supported raster graphics and vector graphics since its earliest version. It supports the following different multimedia formats which it can natively decode and play back.
- MP3: Support for decoding and playback of streamingMPEG-2 Audio Layer III (MP3) audio was introduced in Flash Player 4. MP3 files can be accessed and played back from a server via HTTP, or embedded inside an SWF file, which is also a streaming format.
- FLV: Support for decoding and playing back video and audio inside Flash Video (FLV and F4V) files, a format developed by Adobe Systems and Macromedia. Flash Video is only a container format and supports multiple different video codecs, such as Sorenson Spark, VP6, and more recently H.264.[29] Flash Player uses hardware acceleration to display video where present, using technologies such as DirectX Video Acceleration and OpenGL to do so. Flash Video is used by YouTube,[30]Hulu,[31]Yahoo! Video, BBC Online,[32] and other news providers. FLV files can be played back from a server using HTTPprogressive download, and can also be embedded inside an SWF file. Flash Video can also be streamed via RTMP using the Adobe Flash Media Server or other such server-side software.
- PNG: Support for decoding and rendering Portable Network Graphics (PNG) images, in both its 24-bit (opaque) and 32-bit (semi-transparent) variants. Flash Player 11 can also encode a PNG bitmap via ActionScript.
- JPEG: Support for decoding and rendering compressed JPEG images. Flash Player 10 added support for the JPEG-XR advanced image compression standard developed by Microsoft Corporation, which results in better compression and quality than JPEG. JPEG-XR enables lossy and lossless compression with or without alpha channel transparency, adobe flash player. Flash Player 11 can also encode a JPEG or JPEG-XR bitmap via ActionScript.
- GIF: Support for decoding and rendering compressed Graphics Interchange Format (GIF) images, in its single-frame variants only. Loading a multi-frame GIF will display only the first image frame.
Streaming protocols[edit]
- HTTP: Support for communicating with web servers using HTTP requests and POST data.[33] However, only websites that explicitly allow Flash to connect to them can be accessed via HTTP or sockets, to prevent Flash being used as a tool for cross-site request forgery,[34]cross-site scripting, DNS rebinding,[35] and denial-of-service attacks. Websites must host a certain XML file termed a cross domain policy,[35] allowing or denying Flash content from specific websites to connect to them. Certain websites, such as Digg, Flickr, adobe flash player, and Photobucket already host a cross domain policy that permits Flash content to access their website via HTTP.[36]
- RTMP: Support for live audio and video streaming using the Real Time Messaging Protocol (RTMP) developed by Macromedia. RTMP supports a non-encrypted version over the Transmission Control Protocol (TCP) or an encrypted version over a secure Transport Layer Security (SSL) connection. RTMPT can also be encapsulated within HTTP requests to traverse firewalls that only allow HTTP traffic.
- TCP: Support for Transmission Control Protocol (TCP) Internet socket communication to communicate with any type of server, using stream sockets. Sockets can be used only via ActionScript, and can transfer plain text, XML, or binary data (ActionScript 3.0 and later).[37][38] To prevent security issues, web servers that permit Flash content to communicate with them using sockets must host an XML-based cross domain policy file, served on Port 843.[39] Sockets enable AS3 programs to interface with any kind of server software, such as MySQL.[40]
Performance[edit]
Hardware acceleration[edit]
Until version 10 of the Flash player, there was no support for GPU acceleration. Version 10 added a limited adobe flash player of support for shaders on materials in the form of the Pixel Bender API, but still did not have GPU-accelerated 3D vertex processing.[41] A significant change came in version 11, which added a new low-level API called Stage3D (initially codenamed Molehill), which provides full GPU acceleration, similar to WebGL.[42][43] (The partial support for GPU acceleration in Pixel Bender was completely removed in Flash 11.8, resulting in the disruption of some projects like MIT's Scratch, which lacked the manpower to recode their applications quickly enough.[44][45])
Current versions of Flash Player are optimized to use hardware acceleration for video playback and 3D graphics rendering adobe flash player many devices, including desktop computers. Performance is similar to HTML5 video playback.[46][47] Also, Flash Player has been used on multiple mobile devices as a primary user interface renderer.[48]
Compilation[edit]
Although code written in ActionScript 3 executes up to 10 times faster than the prior ActionScript 2,[49] the Adobe ActionScript 3 compiler is a non-optimizing compiler, and produces inefficient bytecode in the resulting SWF, when compared to toolkits such as CrossBridge.[50][51][52][53][54]
CrossBridge, a toolkit that targets C++ code to run within the Flash Player, uses the LLVM compiler to produce bytecode that runs up to 10 times faster than code the ActionScript 3 compiler produces, only because the Adobe flash player compiler uses more aggressive optimization.[52][53][54]
Adobe has released ActionScript Compiler 2 (ASC2) in Flex 4.7 and onwards, which improves compilation times and optimizes the generated bytecode and supports method inlining, improving its performance at runtime.[55]
As of 2012, the Haxe multiplatform language can build programs for Flash Player that perform faster than the same application built with the Adobe Flex SDK compiler.[56][unreliable source?]
Development methods[edit]
Flash Player applications and games can be built in two significantly different methods:
- "Flex" applications: The Adobe Flex Framework is an integrated collection of stylable Graphical User Interface, data manipulation and networking components, and applications built upon it are termed "Flex" applications. Startup time is reduced since the Flex framework must be downloaded before the application begins, and weighs in at approximately 500KB. Editors include Adobe Flash Builder and FlashDevelop.
- "Pure ActionScript" applications: Applications built without the Flex framework allow greater flexibility and performance.[57][58][59] Video games built for Flash Player are typically pure-Actionscript projects. Various open-source component frameworks are available for pure ActionScript projects, such as MadComponents, that provide UI Components at significantly smaller SWF file sizes.[60][61]
In both methods, developers can access the full Flash Player set of functions, adobe flash player, including text, vector graphics, bitmap graphics, video, audio, camera, microphone, and others. AIR also includes added features such as file system integration, adobe flash player, native extensions, native desktop integration, and hardware integration with connected devices.
Development tools[edit]
Adobe provides five ways of developing applications for Flash Player:
Third-party development environments are also available:
Game development[edit]
Adobe offers the free Adobe Gaming SDK, consisting (as of August 2014[update]) of several open-source AS3 libraries built on the Flash Player Stage3D APIs for GPU-accelerated graphics:[64]
- Away3D: GPU-accelerated 3D graphics and animation engine
- Starling: GPU-accelerated 2D graphics that mimics the Flash display list API
- Feathers: Adobe flash player skinnableGUI library built on top of Starling
- Dragon Bones: GPU-accelerated 2D skeletal animation library
A few commercial game engines target Flash Player (Stage3D) as run-time environment, such as Unity 3D[65] and Unreal Engine 3.[65][66] Before the introduction of Stage3D, a number of older 2D engines or isometric engines like Flixel saw their heyday.[67]
Adobe also developed the CrossBridge toolkit which cross-compilesC/C++ code to run within the Flash Player, using LLVM and GCC as compiler backends, and high-performance memory-accessopcodes in the Flash Player (termed "Domain Memory") to work with in-memory data quickly.[68] CrossBridge is targeted toward the game development industry, and includes tools for building, testing, and debugging C/C++ projects in Flash Player.
Notable online video adobe flash player developed in Flash include Angry Birds, FarmVille, adobe flash player, and AdventureQuest (started in 2002, and still active as of 2020).[69]
Availability[edit]
Desktop platforms[edit]
Adobe Flash Player is available in adobe flash player major flavors:
- The plugin version for use in various web browsers
- The "projector" version is a standalone player that can open SWF files directly.[70][71]
On February 22, 2012, Adobe announced that it would no longer release new versions of NPAPI Flash plugins for Linux, although Flash Player 11.2 would continue to receive security updates.[72][73][74] In August 2016 Adobe announced that, adobe flash player, beginning with version 24, it will resume offering of Flash Player for Linux for other browsers.[75]
The Extended Support Release (ESR) of Flash Player on macOS and Windows was a version of Flash Player kept up to date with security updates, but none of the new features or bug fixes available in later versions. In August 2016, Adobe discontinued the ESR branch and instead focused solely on the standard release.[76]
Version 10 can be run under Windows 98/Me using KernelEx. HP offered Version 6 of the player for HP-UX,[89] while Innotek GmbH offered versions 4 and 5 for OS/2.[90] Other versions of the player have been available at some point for BeOS.[citation needed]
Mobile platforms[edit]
See also: Adobe Integrated Runtime and Adobe Flash Lite
In 2011, Flash Player had emerged as the de facto standard for online video publishing on the desktop, with adaptive bitrate video streaming, DRM, and fullscreen support.[30][31] On mobile devices, however, after Apple refused to allow the Flash Player within the inbuilt iOS web browser, Adobe changed strategy, enabling Flash content to be delivered as native mobile applications using the Adobe Integrated Runtime.
Up until 2012, Flash Player 11 was available for the Android (ARM Cortex-A8 and above),[91] although in June 2012, Google announced that Android 4.1 (codenamed Jelly Bean) would not support Flash by default. In August 2012, Adobe stopped updating Flash for Android.[92]
Flash Player was supported on a select range of mobile and tablet devices, from Acer, BlackBerry 10, Dell, HTC, adobe flash player, Lenovo, Logitech, LG, Motorola, Samsung, Sharp, SoftBank, Sony (and Sony Ericsson), and Toshiba.[93][94][95] As of 2012, Adobe has stopped browser-based Flash Player development for mobile browsers in favor of HTML5,[96][97] however, Adobe continues to support Flash content on mobile devices with the Adobe Integrated Runtime, which allows developers to publish content that runs as native applications on certain supported mobile phone platforms.
Adobe said it will optimize Flash for use on ARM architecture (ARMv7 and ARMv6 architectures used in adobe flash player Cortex-A series of processors and in the ARM11 family) and release it in the second half of 2009. The company also stated it wants to enable Flash on NVIDIA Tegra, Texas Instruments OMAP 3, and Samsung ARMs.[98][99] Beginning 2009, adobe flash player, it was announced that Adobe would be bringing Flash to TV sets via Intel Media Processor CE 3100 before mid-2009.[100]ARM Holdings later said it welcomes the move of Flash, adobe flash player, because "it will transform mobile applications and it removes the claim that the eset internet security 13.0 22.0 license key 2020 controls the Internet."[101] However, as of May 2009, the expected ARM/Linux netbook devices had poor support for Web video and fragmented software base.[102]
Among other devices, LeapFrog Enterprises provides Flash Player with their Leapster Multimedia Learning System and extended the Flash Player with touch-screen support.[103] Version 9 was the most recent version available for the Linux/ARM-based Nokia 770/N800/N810 Internet tablets running Maemo OS2008.[89] Other versions of the player have been available at some point for Symbian OS and Palm OS.[104] The Kodak Easyshare One includes Flash Player.[105]
The following table documents historical support for Flash Player on mobile operating systems:
Other hardware[edit]
Some CPU emulators have been created for Adobe flash player Player, including Chip8,[113]Commodore 64,[114]ZX Spectrum,[115] and the Nintendo Entertainment System.[116] They enable video games created for such platforms to run within Flash Player.
End of life[edit]
See also: Adobe Flash § End of life
Adobe announced on July 25, 2017, that it would end support for the normal/global variant of Flash Player on January 1, 2021, and encouraged developers to use HTML5 standards in place of Flash.[117][118] The announcement was coordinated with Apple,[119]Facebook,[120]Google,[121]Microsoft,[122] and Mozilla.[123] Adobe announced that all major web browsers planned to officially remove the Adobe Flash Player component on December 31, 2020, and Microsoft removed it from the Windows OS in Filmora by pc2links 2021 via Windows Update. In a move to further reduce the number of Flash Player installations, Adobe added a "time bomb" to Flash to disable existing installations after January 12, 2021.[124] In mid-2020, Flash Player started prompting users to uninstall itself.[125] Adobe removed all existing download links for Flash installers.[126] After January 26, 2021, all major web browsers including Apple Safari, Google Chrome, Microsoft Edge, and Mozilla Firefox have already permanently removed Flash support.[127] However, Flash content continues to be accessible on the web through emulators such as Ruffle, with varying degrees of compatibility and performance, although this is not endorsed by Adobe.
Web browsers[edit]
Google Chrome[edit]
Starting from Chrome 76, Flash is disabled by default without any prompts to activate Flash content.[128] Users who wanted to play Flash content had to manually set a browser to prompt for Flash content, and then during each browser session enable Flash plugin for every site individually. Microsoft Edge, which is based on Chromium, followed the same plan as Google Chrome.[129]
Google Chrome blocked the Flash plugin as "out of date" in January 2021, and fully removed it from the browser with Chrome version 88, released on January 20, adobe flash player, 2021.[130][131]
Mozilla Firefox[edit]
Starting with Firefox 85,[128] Flash is disabled by default without any prompts to activate Flash content. To play Flash content, users had to manually set a browser to prompt for Flash content, and then during each browser session enable Flash plugin for every site individually. Firefox 85, released on January 26, 2021, completely removed support for the Flash plugin.[127]Firefox ESR dropped support on November 2, 2021 (Firefox zoom pro account crack Free Activators ESR was the last version with support).[132]
Microsoft Windows[edit]
On October 27, 2020, Microsoft released an update (named KB4577586) for Windows 10 and 8.1 which removes the embedded Adobe Flash Player component from IE11 and Edge Legacy. In July 2021, this update was automatically installed as a security patch.[133][134] However, an ActiveX Flash Player plugin may still be used with IE after this update is applied.[135][136]
Apple Safari[edit]
Apple Infix Pdf Editor Pro Registration Code Flash Player support from Safari 14 alongside adobe flash player release of macOS Big Sur.[137][138]
Fallout[edit]
Despite the years of notice, several websites still were using Flash following December 31, 2020, including the U.S. Securities and Exchange Commission. Many of these were resolved in the weeks after the deadline. However, many educational institutions still relied on Flash for educational material and did not have a path forward for replacement.[139]
Post-EOL support[edit]
Mainland China[edit]
The China-specific variant of Flash will be supported beyond 2020, adobe flash player, by a company known as Zhongcheng.[140][141] The Projector (standalone) versions of this variant also work just fine outside of China and do not include the "Flash Helper Service"; however, some tracking code still seems to be present. They are available on a somewhat hidden "Debug" page.[142] In addition, as the global variant of the plugin was discontinued, some users have figured how to modify and repack the China-specific variant to bring it more in line with the global variant. This includes removing the "Flash Helper Service" and removing the China only installation restriction, along with all other geo-restrictions and tracking code. A "time bomb", similar to the one found in later versions of the global variant, is also present in the unmodified China variant; this is also removed in most repacks. In theory, these repacks should provide users outside of China with the latest security updates to Flash Player, without having to deal with invasive advertisements or worry about privacy risks.[143] One such project, "Clean Flash Installer", was served a DMCA takedown from Adobe in October 2021.[144]
Enterprise[edit]
Adobe has partnered with Harman to support enterprise Flash Player users until at least 2023.[145][146] The Harman Flash player variant is labeled as version 50.x, to avoid confusion with other variants.[78]
Web browsers[edit]
Internet Explorer 11, along with IE mode in Edge,[78] will continue with ActiveX support, and by extension Flash Player support.[136] Firefox forks that plan to continue NPAPI support, and by extension Flash Player support, include Waterfox, Basilisk, adobe flash player, Pale Moon, and K-Meleon. Various Chromium-based Chinese browsers will also continue to support Flash Player in PPAPI and/or NPAPI form, including, but not limited to, 360 Secure Browser.[135]
Shortly adobe flash player Flash EOL, South African Revenue Service (SARS) released a custom version of Chromium browser with the Adobe Flash Player "time bomb" removed. This browser can access only a small set of SARS online pages containing Flash-based forms required for filing financial reports.[147]
Adobe Flash Player Projector[edit]
Although no longer available directly from Adobe, all versions of Adobe Flash Player Projector (also known as Adobe Flash Player Standalone) lack the "time bomb" present in the newer plug-in variants, and thus continue to be able to play all supported Flash file formats, including SWF files, without modification.[148][71][142]
Content preservation projects[edit]
Main article: Adobe Flash adobe flash player preservation projects
The Internet Archive hosts some Flash content and makes it playable in modern browsers via emulators, Ruffle and Emularity.[149] Other emulators, such as CheerpX, also exist as options for Flash Player emulation on other websites.[150] BlueMaxima's Flashpoint project claims to have collected more than 38,000 Adobe Flash Player games and adobe flash player and made them available for download.[151]
Open source[edit]
Main article: Adobe Flash § Open Source
Adobe has released some components of Adobe Flash products as open source software via Open Screen Project or donated them to open source organizations. As of 2021, most of these technologies are considered obsolete. This includes: ActionScript Virtual Machine 2 (AVM2) which implements ActionScript 3 (donated as open-source to Mozilla Foundation), Adobe Flex Framework (donated as open-source to the Apache Software Foundation and rebranded as Apache Flex,[62] superseded by Apache Royale), CrossBridge C++ cross-compilation toolset (released on GitHub).[152][153]
Criticism[edit]
Accessibility and usability[edit]
Main article: Adobe Flash § Accessibility and usability
In some browsers, prior Flash versions have had to be uninstalled before an updated version could be installed.[154][155] However, as of version 11.2 for Windows, there are now automatic updater options.[156] Linux is partially supported, as Adobe is cooperating with Google to implement it via Chrome web browser on all Linux platforms.[157]
Mixing Flash applications with HTML leads to inconsistent input handling leading to poor user experience with the site (keyboard and mouse not working as they would in an HTML-only document).[citation needed]
Privacy[edit]
See also: Adobe Flash adobe flash player cookies
Flash Player supports persistent local storage of data (also referred to as Local Shared Objects), which can be used similarly to HTTP cookies or Web Storage in web applications. Local storage in Flash Player allows websites to store non-executable data on a user's computer, such as authentication information, game high scores or web browser games, server-based session identifiers, site preferences, saved work, or temporary files. Flash Player will only allow content originating from exactly the same website domain to access data saved in local storage.[158]
Because local storage can be used to save information on a computer that is later retrieved by the same site, a site can use it to gather user statistics, similar to how HTTP cookies and Web Storage can be used. With such technologies, the possibility of building a profile based on user statistics is considered by some a potential privacy concern. Users can disable or restrict use of local storage in Flash Player through a "Settings Manager" page.[159][160] These settings can be accessed from the Adobe website or by right-clicking on Flash-based content and selecting "Global Settings".
Local storage can be disabled entirely or on a site-by-site basis. Disabling local storage will block any content from saving local user information using Flash Player, but this may disable or reduce the functionality of some websites, such as saved preferences or high scores and saved progress in games.
Flash Player 10.1 and upward honor the privacy mode settings in the latest versions of the Chrome, Firefox, Internet Explorer, and Safari web browsers, such that no local storage data is saved when the browser's privacy mode is in use.[161]
Security[edit]
See also: Adobe Flash § Security
Adobe security bulletins and advisories announce security updates, but Adobe Flash Player release notes do not disclose the security issues addressed when a release closes security holes, making it difficult to evaluate the urgency of a particular update. A version test page allows the user to check if the latest version is installed, and uninstallers may be used to ensure that old-version plugins have been uninstalled from all installed browsers.
In February 2010, Adobe officially apologized[162] for not fixing a known vulnerability for over a year. In June 2010 Adobe announced a "critical vulnerability" in recent versions, saying there are reports that this vulnerability is being actively exploited in the wild against both Adobe Flash Player, and Adobe Reader and Acrobat.[163][164] Later, in October 2010, Adobe announced[165] another critical vulnerability, this time also affecting Android-based mobile devices. Android users have been recommended to disable Flash or make it only on demand.[166] Subsequent security vulnerabilities also exposed Android users, such as the two critical vulnerabilities published in February 2013[167] or the four critical vulnerabilities published in March 2013,[168] all of which could lead to arbitrary code execution.
Symantec's Internet Security Threat Report[169] states that a remote code execution in Adobe Reader and Flash Player[170] was the second most attacked vulnerability in 2009. The same report also recommended using browser extensions to disable Flash Player usage on untrusted websites. McAfee predicted that Adobe software, especially Reader and Flash, would be primary target for attacks in 2010.[171] Adobe applications had become, at least at some point, the most popular client-software targets for attackers during the last quarter of 2009.[172] The Kaspersky Security Network published statistics for the third quarter of 2012 showing that 47.5% of its users were affected by one or more critical vulnerabilities.[173] The report adobe flash player highlighted that "Flash Player vulnerabilities enable cybercriminals to bypass security systems integrated into the application."[173]
Steve Jobs criticized the security of Flash Player, noting that "Symantec recently highlighted Flash for having one of the worst security records in 2009".[174] Adobe responded by pointing out that "the Symantec Global Internet Threat Report for 2009, found that Flash Player had the second lowest number of vulnerabilities of all Internet technologies listed (which included both web plug-ins and browsers)."[175][176]
On April 7, 2016, Adobe released a Flash Player patch for a zero-day memory corruption vulnerability CVE-2016-1019 that could be used to deliver malware via the Magnitude exploit kit. The vulnerability could be exploited for remote code execution.[177][178]
Vendor lock-in[edit]
Main article: Adobe Flash § Vendor lock-in
Flash Player 11.2 does not play certain kinds of content unless it has been digitally signed by Adobe, following a license obtained by the publisher directly from Adobe.[179]
This move by Adobe, together with the abandonment of Flex to Apache was criticized as a way to lock out independent tool developers, in favor of Adobe's commercial tools.[180][181][182]
This has been resolved as of January 2013, after Adobe no longer requires a license or royalty from the developer. All premium features are now classified as general availability, and can be freely used by Flash applications.[183]
Apple controversy[edit]
Main article: Thoughts on Flash
In April 2010, Steve Jobs, adobe flash player, at the time CEO of Apple Inc. published an open letter explaining why Apple would not support Flash on the iPhone, iPod Touch, and iPad.[174] In the letter he blamed problems with the "openness", stability, security, performance, and touchscreen integration of the Flash Player as reasons for refusing to support it. He also claimed that when one of Apple's Macintosh computers crashes, "more often than not" the cause can be attributed to Flash, adobe flash player, and described Flash as "buggy".[184] Adobe's CEO Shantanu Narayen responded by saying, "If Flash [is] the number one reason that Macs crash, which I'm not aware of, it has as much to do with the Apple operating system."[185]
Steve Jobs also claimed that a large percentage of the video on the Internet is supported on iOS, since many popular video sharing websites such as YouTube have published video content in an HTML5 compatible format, enabling videos to playback in mobile web browsers even without Flash Player.[186]
Mainland China-specific variant[edit]
Starting with version 30, Adobe stopped distributing Flash Player directly to users from mainland China. Instead, they selected 2144.cn as a partner and released a special variant of Flash Player on a specific website,[187] which contains a non-closable process, known as the "Flash Helper Service", that collects private adobe flash player and pops up advertisement window contents,[188] by receiving and running encrypted programs from a remote server.[189] The partnership started in about 2017, but in version 30, Adobe disabled the usage of vanilla (global) variant of Flash Player in mainland China,[190] forcing users to use that specific variant, which may pose a risk to its users due to Internet censorship by Chinese Communist Party (CCP).[191] This only affected Chinese Chromium based browser users, Firefox users, and Internet Explorer users using Windows 7 and below, as Microsoft still directly distributed Flash Player for Internet Explorer and Microsoft Edge through Windows Update in Windows 8 and upward at the time. Starting in 2021, however, this variant is the only publicly supported version of Flash Player.
Release history[edit]
Adobe Flash Player version history
- FutureSplash Player 1.1[192]
- New scripting features
- Option to disable the menu and memory management optimizations
- Macromedia Flash Player 2 (June 17, 1997)
- Mostly vectors and motion, some bitmaps, limited audio
- Support of stereo sound, enhanced bitmap integration, buttons, the Library, and the ability to tween color changes
- Macromedia Flash Player 3 (May 31, 1998)
- Added alpha transparency, licensed MP3 compression
- Brought improvements to animation, playback, digital art, and publishing, as well as the introduction of simple script commands for interactivity
- Macromedia Flash Player 4 (June 15, 1999)
- Saw the introduction of streaming MP3s and the Motion Tween. Initially, the Flash Player plug-in was adobe flash player bundled with popular web browsers and users had to visit Macromedia website to download it, adobe flash player. As of 2000, however, the Flash Player was already being distributed with all AOL, Netscape and Internet Explorer browsers. Two years later it shipped with all releases of Windows XP. The install-base of the Flash Player reached 92 percent of all Internet users.
- Macromedia Flash Player 5 (August 24, 2000)
- A major advance in ability, with the evolution of Flash's scripting abilities as released as ActionScript
- Saw the ability to customize the authoring environment's interface
- Macromedia Generator was the first initiative from Macromedia to separate design from content in Flash files. Generator 2.0 was released in April 2001, and featured real-time server-side generation of Flash content in its Enterprise Edition, adobe flash player. Generator was discontinued in 2002, in favor of new technologies such as Flash Remoting, which allows for seamless transmission of data between the server and the client, and ColdFusion Server.
- In October 2000, usability guru Jakob Nielsen wrote a polemic article regarding usability of Flash content entitled "Flash: 99% Bad". (Macromedia later hired Nielsen to help them improve Flash usability.)
- Macromedia Flash Player 6 (version 6.0.21.0, codenamed Exorcist) (March 15, 2002)
- Support for the consuming Flash Remoting (AMF) and Web Service (SOAP)
- Supports ondemand/live audio and video streaming (RTMP)
- Support for screenreaders via Microsoft Active Accessibility
- Added Sorenson Spark video codec for Flash Video[193]
- Support for video, application components, shared libraries, and accessibility
- Macromedia Flash Communication Server MX, also released in 2002, allowed video to be streamed to Flash Player 6 (otherwise the video could be embedded into the Flash movie).
- Macromedia Flash Player 7 (version 7.0.14.0, codenamed Mojo) (September 10, 2003)
- Supports progressive audio and video streaming (HTTP)
- Supports ActionScript 2.0, an object-oriented programming language for developers
- Ability to create charts, adobe flash player, graphs and additional text effects with the new support for extensions (sold separately), adobe flash player, high fidelity import of PDF and Adobe Illustrator 10 files, mobile and device development and a forms-based development environment. ActionScript 2.0 was also introduced, giving developers a formal object-oriented approach to ActionScript. V2 Components replaced Flash MX's components, being rewritten from the ground up to take advantage of ActionScript 2.0 and object-oriented principles.
- In 2004, the "Flash Platform" was introduced. This expanded Flash to more than the Flash authoring tool. Flex 1.0 and Breeze 1.0 were released, both of which used the Flash Player as a delivery method but relied on tools other than the Flash authoring program to create Flash applications and presentations. Flash Lite 1.1 was also released, adobe flash player, enabling mobile phones to play Flash content.
- Last version for Windows 95/NT4 and Mac Classic[80]
- Macromedia Flash Player 8 (version 8.0.22.0, codenamed Maelstrom) (September 13, 2005)
- Support for runtime loading of GIF and PNG images
- New video codec (On2VP6)
- Improved runtime performance and runtime bitmap caching
- Live filters and blendmodes
- File upload and download abilities
- New text-rendering engine, the Saffron Type System
- ExternalAPI subsystem introduced to replace fscommand
- On December 3, 2005, adobe flash player, Adobe Systems acquired Macromedia and its product portfolio (including Flash).[194]
- Macromedia Flash Player 8 (version 8.0.24.0) (April 23, adobe flash player Flash Player 9 (version 9.0.15.0, codenamed Zaphod and formerly named Flash Player 8.5) (June 22, 2006)
- Adobe Flash Player 9 Update 1 (version 9.0.28.0, codenamed Marvin) (November 9, 2006)[195]
- Adobe Flash Player 9 (version 9.0.45.0) (March 27, 2007)
- Support for Creative Suite 3.
- Adobe Flash Player 9 Update 2 (version Mac/Windows 9.0.47.0 and Linux 9.0.48.0, codenamed Hotblack) (June 11, 2007)
- Adobe Flash Player 9 Update 3 adobe flash player 9.0.115.0, codenamed Moviestar or Frogstar) (December 2007)[197]
- Adobe Flash Player 10 (version 10.0.12.36, codenamed Astro) (October 15, 2008)
- New features
- 3D object transformations
- Custom filters via Pixel Bender
- Advanced text support
- Speex audio codec
- Real Time Media Flow Protocol (RTMFP)
- Dynamic sound generation
- Vector data type
- Enhanced features
- Larger bitmap support
- Graphics drawing API
- Context menu
- Hardware adobe flash player engine Windows Repair 2020 3.1)
- Read/write clipboard access
- WMODE
- New features
- Adobe Flash Player 10 (version 10.0.32.18) (July 27, 2009)
- Adobe Flash Player 10 (version 10.0.42.34) (November 16, 2009)
- Adobe Flash Player 10 (version 10.0.45.2) (February 21, 2010)
- Adobe Flash Player 10.1 (version 10.1.53.64, codenamed Argo) (June 10, 2010)[200]
- Reuse of bitmap data copies for better memory management
- Improved garbage collector
- Hardware-based H.264 video decoding
- HTTP Dynamic Streaming
- Peer-assisted networking and multicast
- Support for browser privacy modes
- Multi-touch APIs
- For Macs/OSX 10.4 ppc or HitmanPro.Alert 3.8.4 Build 871 Crack + License Free Cocoa UI for Macs
- Use of double-buffered OpenGL context for fullscreen
- Use of Core Animation
- Stage Video, a full Wise Registry Cleaner Pro 10.3.2.691 Crack video pipeline
- Internet Explorer 9 hardware-accelerated rendering support
- Custom native mouse cursors
- Multiple monitor fullscreen support
- Enhanced subpixel rendering for text
- Media measurement (video analytics for websites; desktop only)
- Acoustic Echo Cancellation (acoustic echo cancellation, noise suppression, voice activity detection, adobe flash player, automatic compensation for microphone input levels; desktop only)
- Integration with browser privacy controls for managing local storage (ClearSiteData NPAPI)
- Native control panel
- Auto-update notification for Mac OS X
- Last version for Mac OS X 10.5[80] and Windows 2000 (unofficially bypassing the XP installer)
- Adobe replaced Extended Support Release 10.3 by 11.7 on July 9, 2013.[202]
- Desktop only
- Desktop and mobile
- Stage Video hardware acceleration
- Native extension libraries[205]
- Desktop: Windows (.dll), OS X (.framework)
- Mobile: Android (.jar, adobe flash player. so), iOS (.a)
- JPEG XR decoding
- G.711 audio compression for telephony
- Protected HTTP Dynamic Streaming (HDS)
- Unlimited bitmap size
- LZMA SWF compression
- Mobile only
- H.264/AAC playback
- Front-facing camera
- Background audio playback
- Device speaker control
- 16- and 32-bit color depth
- Last version of the web browser plug-in for mobile devices (made for Android 2.2 to 4.0.3)
- iOS 5 native extensions for AIR
- StageText: Native text input UI for Android
- Security enhancements, last official version for Windows 2000[80]
- The Windows version offers automatic updater options[156]
- Dropped support of the browser plug-in for mobile devices (Android). Android app developers are encouraged to use Adobe Air and Android web developers should switch to HTML5.
- Extended support for Flash player 11.2 on Solaris as it is the last adobe flash player to be supported.[80]
- Adobe replaced Extended Support Release 11.2 on Linux with 24.0 on December 13, 2016.
- Desktop and mobile
- Fullscreen interactive mode (keyboard input during fullscreen)
- Native bitmap encoding and compression (PNG, JPEG, JPEG-XR)
- Draw bitmaps with quality (low, medium, high, best)
- Texture streaming for Stage3D
- Dropped support for Linux and Solaris
- Mobile-only
- Auto-orientation on specific devices
- USB debugging for AIR on iOS
- Flash Player only
- ActionScript workers
- SandboxBridge support
- Licensing support: Flash Player Premium features for gaming
- Flash Player and AIR
- Stage3D "constrained" profile for increased GPU reach
- LZMA support for
- StageVideo attachCamera/Camera improvements
- Compressed texture with alpha support for Stage3D
- DXT encoding
- AIR only
- Deprecated Carbon APIs for AIR
- Direct AIR deployment using ADT
- Push notifications for iOS
- Ambient AudioPlaybackMode
- Exception support in Native Extensions for iOS
- Lossless video export from standalone and authplay.dll
- Support for flash.display.graphics.readGraphicsData() that returns a Vector of IGraphicsData
- Improve permissions UI related to full screen keyboard access
- Prevent ActiveX abuse in Office documents
- Support file access in cloud on Windows
- Enhance multi-SWF support
- Migration certification for ANEs
- RectangleTexture
- File API update so AIR apps conform to Apple data storage guidelines
- Separate sampler state for Stage3D
- Set device specific Retina Display resolution (iOS)
- SharedObject.preventBackup property
- forceCPURenderModeForDevices
- Remote hosting of SWF files in case of multiple SWFs
- Support for uploading adobe flash player texture formats
- GameInput updates
- Android – create captive runtime apps
- Adobe replaced Extended Support Release 11.7 on Mac and Windows with 13.0 on May 13, 2014.[209]
- Stage3D baselineExtended profile
- Recursive stop on MovieClip
- Flash Player & AIR Desktop Game Pad Support
- Support for large textures (extendedBaseline, 4096)
- Rectangle texture
- DatagramSocket
- ServerSocket
- Substitute a redirected URL from a source URLRequest for part of the URL in a new URLRequest
- Improved Mac .pkg Installation Support for the work flow and UI
- Support for Internet Explorer 11 on Windows 7
- Support for Safe Mode in Safari 6.1 and higher
- 64-bit PPAPI Flash Player for Google Chrome
- Graphics: Buffer Usage flag for Stage3D
- Supplementary Characters Enhancement Support for Text Field
- Full Screen video message tweak
- As of 13 May 2014[update] this is the Extended Support Release.[209]
- Stage 3D Standard profile
- Improved support for browser zoom levels
- Stage3D – Standard Constrained Profile
- PPAPI Installers for Windows and Mac
- Control Panel improvements
- Installer improvements for Mac
- Contains fixes for Adobe Security Bulletin APSB 15–11[217]
- Refuses to play Flash content after January 12, 2021, and instead displays a static warning message.
- Final global variant update.
See also[edit]
References[edit]
- ^"Adobe - Flash Player". flash.cn (in Simplified Chinese). Zhongcheng Network Technology Co., Ltd. Retrieved July 14, 2021.
- ^ ab"_flash_install_packages_". flash.cn. Zhongcheng Network Technology Co., adobe flash player, Ltd. Retrieved July 13, 2021.
- ^"ADOBE® FLASH® PLAYER ENTERPRISE SUPPORT". harman.com. Harman International. Retrieved November 21, 2021.
- ^"Flash Player官方下载中心". Flash (in Simplified Chinese). Flash.cn. Retrieved June 12, 2021.
- ^"关于Linux操作系统下Flash Player个人版停用的公告". Flash (in Simplified Chinese). Flash.cn, adobe flash player. May 10, 2021. Retrieved June 12, 2021.
- ^ ab"Adobe - Flash Player". Adobe.com. Adobe Systems. Retrieved December 8, 2020.
- ^ abcde"Archived Flash Player versions". Adobe.com, adobe flash player. Adobe Systems. Retrieved October 20, 2015.
- ^"Download Flash Player 32 Beta". labs.adobe.com. Adobe Systems, adobe flash player. Retrieved May 19, 2020.
- ^"Adobe Flash Player Download". Adobe Systems. Archived from the original on August 9, 2016. Retrieved August 10, 2016.
- ^"Why You Should Ditch Adobe Shockwave". Krebs on Security. May 14, 2014. Archived from the original on May 25, 2014. Windows 7 Activator February 21, adobe flash player, 2015.
- ^Integrated Adobe Flash Player Plug-inArchived January 31, 2013, at the Wayback Machine, Chrome team blog
- ^Porting Flash to sandboxed PPAPI platformArchived July 25, 2018, at the Wayback Machine, Official Chromium Blog
- ^"Flash Player issues | Windows 8". Adobe Systems. Archived from the original on December 20, 2016. Retrieved December 15, 2016.
- ^"Flash Player Issues | Windows 10 | Internet Explorer". Adobe Systems. Archived from the original on December 20, adobe flash player, 2016. Retrieved December 15, 2016.
- ^"Flash Player issues | Windows 10 | Microsoft Edge". Adobe Systems. Archived from the original on December 20, 2016, adobe flash player. Retrieved December 15, 2016.
- ^"Adobe Flash Runtimes Statistics". Adobe Systems Incorporated. Archived from the original on January 6, 2013. Retrieved January 2, 2013.
- ^Barrett, adobe flash player, Brian (July 15, 2015). "Flash. Must, adobe flash player. Die". Wired.com. Condé Nast. Archived from the original on May 16, 2017. Retrieved May 9, 2017.
- ^Vaughan-Nichols, Steven J, adobe flash player. (June 16, 2016). "How to really fix the latest Adobe Flash security hole". ZDNet. CBS Interactive. Archived from the original on May 23, 2017. Retrieved May 9, 2017.
- ^Collins, Katie (March 11, 2016). "Adobe rushes out emergency update for 'critical' Flash security flaw". CNET. Archived from the original on March 25, 2017. Retrieved May 9, 2017.
- ^Cimpanu, Catalin (December 9, 2020). "Adobe to block Flash content from running on January 12, 2021". ZDNet. Red Ventures. Retrieved January 21, 2021.
- ^"重橙网络" [Flash Center]. www.flash.cn. Retrieved October 8, 2021.
- ^AIR 3Archived August 21, 2014, at the Wayback Machine, Adobe
- ^"What are local shared objects?". Security and privacy. Adobe Systems. Archived from the original on May 29, 2010. Retrieved December 5, 2007.
- ^SWX: SWF Data FormatArchived August 17, 2012, at the Wayback Machine, official website
- ^swxjava – SWX RPC implementation in JavaArchived June 7, 2014, at the Wayback Machine, Google Code
- ^swx-format – Data FormatArchived August 3, 2014, at the Wayback Machine, Google Code
- ^SWX Contest WinnersArchived August 18, 2012, at the Wayback Machine, SWX Format Website
- ^Introducing SWXmlArchived November 12, 2007, at the Wayback Machine, Aral Balkan
- ^"Flash H.264". MainConcept. Archived from the original on November 18, 2010. Retrieved September 24, 2010.
- ^ abFlash and the HTML5 <video> tagArchived August 7, 2012, at the Wayback Machine, YouTube Blog
- ^ abPardon Our DustArchived May 31, 2015, at the Wayback Machine, Hulu Blog
- ^Future Media Standards & Guidelines – AV Addendum v1.5Archived September 30, 2013, adobe flash player, at the Wayback Machine BBC
- ^Protocols: HTTP vs. RTMP> Beginner's Guide to Distributing Flash VideoArchived March 13, 2013, adobe flash player, at the Wayback Machine, Adobe Press
- ^Cross-domain policy file usage recommendations for Flash PlayerArchived August 13, 2014, at the Wayback Machine, Adobe
- ^ abPolicy file changes in Flash Player 9 and Flash Player 10Archived August 18, adobe flash player, 2014, at the Wayback Machine, Adobe
- ^"Sites which support crossdomain.xml to allow Flash and Silverlight access". Retrieved March 25, 2017.
- ^SocketArchived October 11, 2012, at the Wayback Machine, Adobe ActionScript 3 API Reference
- ^SocketsArchived October 20, 2012, at the Wayback Machine, ActionScript 3.0 Developer's Guide
- ^Setting up a socket policy file serverArchived August 3, 2014, at the Wayback Machine, Adobe
- ^AsSQL – MySQL Driver for AS3Archived May 25, 2013, at the Wayback Machine, Google Code
- ^Remi Arnaud (2011). "3D in a Web Browser". In Eric Lengyel (ed.). Game Engine Gems 2. CRC Press. pp. 208–212. ISBN . Archived from the original on January 10, 2016. Retrieved November 28, 2015.
- ^Christer Kaitila (2011). Adobe Flash 11 Stage3D (Molehill) Game Programming Beginner's Guide. Packt Publishing Ltd. p. 9. ISBN .
- ^"Stage3D vs WebGL Performance — Airtight Interactive". Airtightinteractive.com. October 28, 2011. Archived from the original on July 31, 2014. Retrieved August 4, Avira Internet Security Suite 15.0.41.77 License Free Activators. scratch.mit.edu. Archived from the original on August 10, 2014. Retrieved August 5, 2014.
- ^"Adobe Flash Player 11.8 – Bug 3591185: Pixel Bender shader performance drastically degraded in FP11.8. Closed as "NeverFix"". Archived from the original on April 22, 2014.
- ^Comparing Flash, HTML5 PerformanceArchived October 26, 2011, at the Wayback Machine, OS News
- ^Battery Performance with Flash Player 10.1 on Nexus OneArchived October 16, 2011, at the Wayback Machine, Flash Mobile Blog
- ^Reference Designs and DemosArchived October 11, 2011, at the Wayback Machine, QNX
- ^ActionScript 3.0 overview, "ActionScript 3.0 code executes up to 10 times faster than legacy ActionScript code."Archived July 18, 2014, at the Wayback Machine, Adobe
- ^"Alchemy:FAQ". Archived from the original on May 5, 2012. Retrieved May 5, 2012., Adobe Labs, "ASC performs few optimizations at this time"
- ^Zotov, Peter (May 6, 2012). "Reaching the Limits of Adobe Stupidity – whitespace". Whitequark.org. Archived from the original on October 15, 2012, adobe flash player. Retrieved October 27, 2012.
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- ^
Adobe Flash
Deprecated multimedia platform used to add animation and interactivity to websites
This article is about the multimedia software platform. For the application/animation software, see Adobe Animate. For the player, see Adobe Flash Player.
Adobe Flash (formerly Macromedia Flash and FutureSplash) is a multimedia software platform used for production of animations, rich web applications, desktop applications, mobile apps, mobile games, and embedded web browser video players. Flash displays text, vector graphics, and raster graphics to provide animations, adobe flash player, video games, and applications. It allows streaming of audio and video, and can capture mouse, keyboard, microphone, and camera input.
Artists may produce Flash graphics and animations using Adobe Animate (formerly known as Adobe flash player Flash Professional). Software adobe flash player may produce applications and video games using Adobe Flash Builder, FlashDevelop, Flash Catalyst, or any text editor combined with the Apache Flex SDK. End users view Flash content via Flash Player (for web browsers), Adobe AIR (for desktop or mobile apps), or third-party players such as Scaleform (for video games). Adobe Flash Player (which is available on Microsoft Windows, macOS, and Linux) enables end users to view Flash content adobe flash player web browsers. Adobe Flash Lite enabled viewing Flash content on older smartphones, but since has been discontinued and superseded by Adobe AIR.
The ActionScript programming language allows the development of interactive animations, video games, web applications, desktop applications, and mobile applications. Programmers can implement Flash software using an IDE such as Adobe Animate, Adobe Flash Builder, Adobe Director, FlashDevelop, and Powerflasher FDT. Adobe AIR enables full-featured desktop and mobile applications to be developed with Flash and published for Windows, macOS, Android, iOS, Xbox One, PlayStation 4, Wii U, and Nintendo Switch.
Flash was initially used to create fully-interactive websites, but this approach was phased out with the introduction of HTML5. Instead, Flash found a niche as the dominant platform for online multimedia content, particularly for browser games. Following an open letter written by Steve Jobs in 2010 stating that he would not approve the use of Flash on Apple's iOS devices due to numerous security flaws, use of Flash declined as Adobe transitioned to adobe flash player Adobe Air platform. The Flash Player was deprecated in 2017 and officially discontinued at the end of 2020 for all users outside China, as well as non-enterprise users,[6] with many web browsers and operating systems scheduled to remove the Flash Player software around the same time. Adobe continues to develop Adobe Animate, which supports web standards such as HTML5 instead of the Flash format.[7]
Applications[edit]
Websites[edit]
In the early 2000s, Flash was widely installed on desktop computers, and was often used to display interactive web pages and online games, adobe flash player, and to play video and audio content.[8] In 2005, YouTube was founded by former PayPal employees, and it used Adobe Flash Player as a means to display compressed video content on the web.[8]
Between 2000 and 2010, numerous businesses used Flash-based websites to launch new products, or to create interactive company portals.[9] Notable users include Nike, Hewlett-Packard (more commonly known as HP), Nokia, General Electric, World Wildlife Fund, HBO, adobe flash player, Cartoon Network, Disney, and Motorola.[9][10] After Adobe introduced hardware-accelerated 3D for Flash (Stage3D), Flash websites saw a growth of 3D content for product demonstrations and adobe flash player tours.[11][12]
In 2007, YouTube offered videos in HTML5 format to support the iPhone and iPad, which did not support Flash Player.[8] After a controversy with Apple, Adobe stopped developing Flash Player for Mobile, focusing its efforts on Adobe AIR applications and HTML5 animation.[8] In 2015, Google introduced Google Swiffy, a tool that converted Flash animation to HTML5, which Google used to automatically convert Flash web ads for mobile devices.[13] In 2016, Google discontinued Swiffy and its support.[14] In 2015, YouTube switched to HTML5 technology on most devices by default;[15][16][17] however, YouTube supported the Flash-based adobe flash player player for older web browsers and devices until 2017.[18]
Rich Web Applications[edit]
Main article: Rich web application
After Flash 5 introduced ActionScript in 2000, developers combined the visual and programming capabilities of Flash to produce interactive experiences and applications for the Web.[19] Such Web-based applications eventually became known as "Rich Internet Applications"[19] and later "Rich Web Applications".
In 2004, Macromedia Flex was released, adobe flash player, and specifically targeted the application development market.[19] Flex introduced new user interface components, advanced data visualization components, data remoting, and a modern IDE (Flash Builder).[19][20] Flex competed with Asynchronous JavaScript and XML (AJAX) and Microsoft Silverlight during its tenure.[19] Flex was upgraded to support integration with remote data sources, using AMF, BlazeDS, Adobe LiveCycle, Amazon Elastic Compute Cloud, and others.[21]
Between 2006 and 2016, adobe flash player, the Speedtest.net web service conducted over 9.0 billion speed tests with a utility built with Adobe Flash.[22][23] In 2016, adobe flash player, the service shifted to HTML5 due to the decreasing availability of Adobe Flash Player on PCs.[24]
Developers could create Flash web applications and rich web applications in ActionScript 3.0 programming language with IDEs, adobe flash player, including Adobe Flash Builder, FlashDevelop and Powerflasher FDT. Flex applications were typically built using Flex frameworks such as PureMVC.[21]
Video games[edit]
Screenshots and footage of Flash games QWOP, Solipskier, and Hundreds
Flash video games were popular on the Internet, with portals like Newgrounds, Kongregate, and Armor Games dedicated to hosting Flash-based games. Many Flash games were developed by individuals or groups of friends due to the simplicity of the software.[25] Popular Flash games include Farmville, Alien Hominid, QWOP and Club Penguin.[26][27]
Adobe introduced various technologies to help build video games, including Adobe AIR (to release games for desktop or mobile platforms), Adobe Scout (to improve performance), CrossBridge (to convert C++-based games to run in Flash), and Stage3D (to support GPU-accelerated video games). 3D frameworks like Away3D and Flare3D simplified creation of 3D content for Flash.[citation needed]
Adobe AIR allows the creation of Flash-based mobile games, which may be published to the Google Play and Apple app stores.[28][29][30]
Flash is also used to build interfaces and HUDs for 3D video games using Scaleform GFx, a technology that renders Flash content within non-Flash video games. Scaleform is supported by more than 10 major video game engines including Unreal Engine and UDK, CryEngine, adobe flash player, and PhyreEngine, adobe flash player, and has been used to provide 3D interfaces for more than 150 major video game titles since its launch in 2003.[citation needed]
Film and animation[edit]
Main articles: List of Flash animated films and List of Flash animated television series
Notable users of Flash include DHX Media Vancouver for productions including Pound Puppies, adobe flash player, Littlest Pet Shop andMy Little Pony: Friendship Is Magic, Fresh TV for Total Drama, Nelvana for 6teen and Clone High, Williams Street for Metalocalypse and Squidbillies, Nickelodeon Animation Studio for El Tigre: The Adventures of Manny Rivera, Starz Media for Wow! Wow! Wubbzy!, among others.[citation needed]
History[edit]
FutureWave[edit]
The precursor to Flash was SmartSketch, a product published by FutureWave Software in 1993. The company was founded by Charlie Jackson, Jonathan Gay, and Michelle Welsh.[31][32][33][34] SmartSketch was a vector drawing application for pen computers running the PenPoint OS.[35][36] When PenPoint failed in the marketplace, SmartSketch was ported adobe flash player Microsoft Windows and Mac OS.[32][37]
As the Internet became more popular, FutureWave realized the potential for a vector-based web animation tool that might challenge MacromediaShockwave technology.[31][32] In 1995, FutureWave modified SmartSketch by adding frame-by-frame animation features and released this new product as FutureSplash Animator on Macintosh and PC.[31][32][38][39]
FutureWave approached Adobe Systems with an offer to sell them FutureSplash in 1995, but Adobe turned down the offer at adobe flash player time.[32] Microsoft wanted to create an "online TV network" (MSN 2.0) and adopted FutureSplash animated content as a central part of it.[32]Disney Online used FutureSplash animations for their subscription-based service Disney's Daily Blast.[31][32]Fox Broadcasting Company launched The Simpsons using FutureSplash.[32]
Macromedia[edit]
In November 1996, FutureSplash was acquired by Macromedia, and Macromedia re-branded and released FutureSplash Animator as Macromedia Flash 1.0. Flash was a adobe flash player system, a graphics and animation editor known as Macromedia Flash, and a player known as Macromedia Flash Player.[40]
FutureSplash Animator was an animation tool originally developed for pen-based computing devices. Due to the small size of the FutureSplash Viewer, it was particularly suited for download on the Web. Macromedia distributed Flash Player as a free browser plugin in order to quickly gain market share. By 2005, more computers worldwide had Flash Player installed than any other Web media format, including Java, QuickTime, RealNetworks, and Windows Media Player.[41]
Macromedia upgraded the Flash system between 1996 and 1999 adding MovieClips, Actions (the precursor to ActionScript), Alpha transparency, and other features. As Flash matured, Macromedia's focus shifted from marketing it as a graphics and media tool to promoting it as a Web application platform, adding scripting and data access capabilities to the player while attempting to retain its small footprint.[citation needed]
In 2000, the first major version of ActionScript was developed, and released with Flash 5. Actionscript 2.0 was released with Flash MX 2004 and supported object-oriented programming, improved UI components and other programming features. The last version of Flash released by Macromedia was Flash 8, which focused on graphical upgrades such as filters (blur, drop shadow, etc.), blend modes (similar to Adobe Photoshop), and advanced features for FLV video.[citation needed]
Adobe[edit]
On December 3, 2005, Adobe Systems acquired Macromedia[42] along with the entire Macromedia product line including Flash, Dreamweaver, Director/Shockwave, Fireworks, and Authorware.[citation needed]
In 2007, Adobe's first version release was Adobe Flash CS3 Professional, the ninth major version of Flash. It introduced the ActionScript 3.0 programming language, which supported modern programming practices and enabled business applications to be developed with Flash. Adobe Flex Builder (built on Eclipse) targeted the enterprise application development market, and was also released the same year. Flex Builder included the Flex SDK, a set of components that included charting, advanced UI, and data services (Flex Adobe flash player Services).[citation needed]
In 2008, Adobe released the tenth version of Flash, Adobe Flash CS4. Flash 10 improved animation capabilities within the Flash editor, adding a motion editor panel (similar to Adobe After Effects), inverse kinematics (bones), basic 3D object animation, object-based animation, and other text and graphics features. Flash Player 10 included an in-built 3D engine (without GPU acceleration) that allowed basic object transformations in 3D space (position, rotation, scaling).[citation needed]
Also adobe flash player 2008, Adobe released the first version of Adobe Integrated Runtime (later re-branded as Adobe AIR), a runtime engine that replaced Flash Player, and provided additional capabilities to the ActionScript 3.0 language to build desktop and mobile applications. With AIR, developers could access the file system (the user's files and folders), and connected devices such as a joystick, gamepad, and sensors for the first time.[citation needed]
In 2011, Adobe Flash Player 11 was released, adobe flash player, and with it the first version of Stage3D, allowing GPU-accelerated 3D rendering for Flash applications and games on desktop platforms such as Microsoft Windows and Mac OS X.[43] Adobe further improved 3D capabilities from 2011 to 2013, adding support for 3D rendering on Android and iOS platforms, alpha-channels, compressed textures, texture atlases, and other features.[44][45] Adobe AIR was upgraded to support 64-bit computers, and to allow developers to add additional functionality to the AIR runtime using AIR Native Extensions (ANE).
In May 2014, Adobe announced that Adobe AIR was used in over 100,000 unique applications and had over 1 billion installations logged worldwide.[46] Adobe AIR was voted the Best Mobile Application Development product at the Consumer Electronics Show on two consecutive years (CES 2014 and CES 2015).[47][48]
In 2016, adobe flash player, Adobe renamed Flash Professional, the primary authoring software for Flash content, to Adobe Animate to reflect its growing use for authoring HTML5 content in favor of Flash content.[49]
Open Source[edit]
Adobe has taken steps to reduce or eliminate Flash licensing costs. For instance, adobe flash player SWF file format documentation is provided free of charge[50] after they relaxed the requirement of accepting a non-disclosure agreement to view it in 2008.[51] Adobe also created the Open Screen Project which removes licensing fees and opens data protocols for Flash.
Adobe has also open-sourced many components relating adobe flash player Flash.
Adobe has not been willing to make complete source code of the Flash Player available for free software development and even though free and open source alternatives such as Shumway and Gnash have been built, they are no longer under active development.[61]
Open Screen Project[edit]
On May 1, 2008, Adobe announced the Open Screen Project, with the intent of providing a consistent application interface across devices such as personal computers, mobile devices, and consumer electronics.[62] When the project was announced, seven goals were outlined: the abolition of licensing fees for Adobe Flash Player and Adobe AIR, the removal of restrictions on the use of the Shockwave Flash (SWF) and Flash Video (FLV) file formats, the publishing of application programming interfaces for porting Flash to new devices, and the publishing of The Flash Cast protocol and Action Message Format (AMF), which let Flash applications receive information from remote databases.[62]
As of February 2009[update], the specifications removing the restrictions on the use of SWF and FLV/F4V specs have been published.[63] The Flash Cast protocol—now known as the Mobile Content Delivery Protocol—and AMF protocols have also been made available,[63] with AMF available as an open source implementation, BlazeDS.
The list of mobile device providers who have joined the project includes Palm, adobe flash player, Motorola, and Nokia,[64] who, together with Adobe, have announced a $10 million Open Screen Project fund.[65]
End of life[edit]
See also: Adobe Flash Player § End of life
One of Flash's primary uses on the Internet when it was first released was for building fully immersive, interactive websites. These were typically highly creative site designs that provided more flexibility over what the current HTML standards could provide as well as operate over dial-up connections.[66] However, these sites limited accessibility by "breaking the Back Button", dumping visitors out of the Flash experience entirely by returning them to whatever page they had been on prior to first arriving at the site. Fully Flash-run sites fell out of favor for more strategic use of Flash plugins for video and other interactive features among standard HTML conventions, corresponding with the availability of HTML features like cascading style-sheets in the mid-00's.[67] At the same time, this also led to Flash being used for new apps, including video games and animations.[68] Adobe flash player to YouTube adobe flash player featuring user-generated Flash animations and games such as Newgrounds became popular destinations, further helping to spread the use of Flash.[66]
Toward the end of the millennium, the Wireless Application Protocol (WAP) was released, adobe flash player, corresponding with development of Dynamic HTML. Tekken 7 season pass 3 crack Free Activators years later, WAP had largely been replaced by full-capability implementations and the HTML5 standard included more support for interactive and video elements. Support for Flash in these mobile browsers was not included. In 2010, Apple's Steve Jobs famously wrote Thoughts on Flash, an open letter to Adobe criticizing the closed nature of the Flash platform and the inherent security problems with the application to explain why Flash was not supported on iOS.[69][70] Adobe created the Adobe AIR environment as a means to appease Apple's concerns, and spent time legally fighting Apple over terms of its App Store to allow AIR to be used on the iOS. While Adobe eventually won, allowing for other third-party development environments to get access to the iOS, Apple's decision to block Flash itself was considered the "death blow" to the Flash application.[68] In November 2011, about a year after Jobs' open letter, Adobe announced it would no longer be developing Flash and advised developers to switch to HTML5.[71]
In 2011, Adobe ended support for Flash on Android.[71] Adobe stated that Flash platform was transitioning to Adobe AIR and OpenFL, a multi-target open-source implementation of the Flash API.[72] In 2015, Adobe rebranded Flash Professional, the main Flash authoring environment, as Adobe Animate to emphasize its expanded support for HTML5 authoring, May 12, 2021Free Activators stated that it would "encourage content creators to build with new web standards" rather than use Flash.[73]
In July 2017, Adobe deprecated Flash, and announced its End-Of-Life (EOL) at the end of 2020, adobe flash player, and will cease support, distribution, and security updates for Flash Player.[6]
With Flash's EOL announced, many browsers took steps to gradually restrict Flash content (caution users before launching it, eventually blocking all content without an option to play it). By January 2021, all major browsers were blocking all Flash content unconditionally. Only IE11, niche browser forks, and some browsers built for China plan to continue support. Furthermore, excluding the China variant of Flash, adobe flash player, Flash execution software has a built-in kill switch which prevents it from playing Flash after January 12, 2021.[74] In January 2021, Microsoft released an optional update KB4577586 which removes Flash Player from Windows; in July 2021 this update was pushed out as a security update and applied automatically to all remaining systems.[75]
Post EOL support[edit]
Main bytefence activation key Adobe Flash Player § Post-EOL support
Adobe Flash will still be supported in China and worldwide on some specialized enterprise platforms beyond 2020.[5]
Content preservation projects[edit]
As early as 2014, around the same time that Adobe began encouraging Flash developers to transition their works to HTML5 standards, others began efforts to preserve existing Flash content through emulation of Flash in open standards. While some Flash applications were utilitarian, several applications had been shown to be experimental art, while others had laid the foundation of independent video game development.[76] An early project was Mozilla's Shumway, an open source project that attempted to emulate the Flash standard in HTML5, but the project was shuttered as the team found that more developers were switching to HTML5 than seeking to keep their content in Flash, coupled with the difficulties in assuring full compatibility. Google had developed the Swiffy application, released in 2014, to convert Flash applications to HTML5-compatible scripts for viewing on mobile devices, but it was shut down in 2016.[76]
Closer to Flash's EOL date in 2020, there were more concentrated efforts simply to preserve existing Flash applications, including websites, adobe flash player, video games, and animations beyond Flash's EOL.[68][77][78] The Internet Archive introduced Ruffle and Emularity Flash emulators to emulate Flash games and animations without the security holes in November 2020, opening a new collection for creators and users to save and preserve Flash content.[79][80] By January 2020, the Flashpoint project collected more than 38,000 Flash applications, excluding those that were commercial products, and offered as adobe flash player large freely available archive for users to download.[81][82]Kongregate, one of the larger sites that offered Flash games, has been working with the Strong Museum of Play to preserve its games.[76]
Format[edit]
FLA[edit]
Flash source files are in the FLA format and contain graphics and animation, as well as embedded assets such as bitmap images, audio files, and FLV video files. The Flash source file format was a proprietary format and Adobe Animate and Adobe Flash Pro were the only available authoring tools capable of editing such files. Flash source files (.fla) may be compiled into Flash movie files (.swf) using Adobe Animate. Note that FLA files can be edited, but output (.swf) files cannot.
SWF[edit]
Main article: SWF
Flash movie files were in the SWF format, traditionally called "ShockWave Flash" movies, "Flash movies", or "Flash applications", usually have a .swf file extension, and may be used in the form of a web page plug-in, strictly "played" in a standalone Flash Player, or incorporated into a self-executing Projector movie (with the .exe extension in Microsoft Windows). Flash Video files[spec 1] have a .flv file extension and are either used from within .swf files or played through a flv-aware player, such as VLC, or QuickTime and Windows Media Player with external codecs added.
The use of vector graphics combined with program code allows Flash files to be smaller—and thus allows streams to use less bandwidth—than the corresponding bitmaps or video clips. For content in a single format (such as just text, video, or audio), other alternatives may provide better performance and consume less CPU power than the corresponding Flash movie, for example, when using transparency or making large screen updates such as photographic or text fades.
In addition to a vector-rendering engine, the Flash Player includes a virtual machine called the ActionScript Virtual Machine (AVM) for scripting interactivity at run-time, with video, MP3-based audio, and bitmap graphics. As of Flash Player 8, adobe flash player offered two video codecs: On2 TechnologiesVP6 and Sorenson Spark, and run-time JPEG, Progressive JPEG, PNG, and GIF capability.
3D[edit]
Main article: Stage3D
Flash Player 11 introduced a full 3D shader API, called Stage3D, which is fairly similar to WebGL.[83][84] Stage3D enables GPU-accelerated rendering of 3D graphics within Flash games and applications, and has been used to build Angry Birds, and a couple of other notable games.
Various 3D frameworks have been built for Flash using Stage3D, such as Away3D 4,[84]CopperCube,[85]Flare3D,[86] and Starling.[87] Professional game engines like Unreal Engine[88][89] and Unity also export Flash versions which use Stage3D to render 3D graphics, adobe flash player.
Flash Video[edit]
Main article: Flash Video
Virtually all browser plugins for video are free of charge and cross-platform, including Adobe's offering of Flash Video, which was introduced with Flash version 6. Flash Video had been a popular choice for websites due to the large installed user base and adobe flash player of Flash. In 2010, Apple publicly criticized Adobe Flash, including its implementation of video playback for not taking advantage of hardware acceleration, one reason Flash was not to be found on Apple's mobile devices. Soon after Apple's criticism, Adobe demoed and released a beta version of Flash 10.1, which used available GPU hardware acceleration even on a Mac. Flash 10.2 beta, adobe flash player, released December 2010, added hardware acceleration for the whole video rendering pipeline.
Flash Player supports two distinct modes of video playback, and hardware accelerated video decoding may not be used for older video content. Such content causes excessive CPU usage compared to comparable content played with other players.
- Software Rendered Video
- Flash Player supports software rendered video since version 6. Such video supports vector animations displayed above the video content. This obligation may, depending on graphic APIs exposed by the operating system, prohibit using a video overlay, like a traditional multimedia player would use, with the consequence that color space conversion and scaling must happen in software.[90]
- Hardware Accelerated Video
- Flash Player supports hardware accelerated video playback since version 10.2, for H.264, F4V, and FLV video formats. Such video is displayed above all Flash content and takes advantage of video codec chipsets installed on the user's device. Developers must specifically use the "StageVideo" technology within Flash Player in order for hardware decoding to be enabled. Flash Player internally uses technologies such as DirectX Video Adobe flash player and OpenGL to do so.
In tests done by Ars Technica in 2008 and 2009, Adobe Flash Player performed better on Windows than Mac OS X and Linux with the same hardware.[91][92] Performance has adobe flash player improved for the latter two, on Mac OS X with Flash Player 10.1,[93] and on Linux with Flash Player 11.[94]
Flash Audio[edit]
Flash Audio is most commonly encoded in MP3 or AAC (Advanced Audio Coding); however, it can also use ADPCM, Nellymoser (Nellymoser Asao Codec) and Speex audio codecs. Flash allows sample rates of 11, 22 and 44.1 kHz. It cannot have a 48 kHz audio sample rate, which is the standard TV adobe flash player DVD sample rate.
On August 20, 2007, Adobe announced on its blog that with Update 3 of Flash Player 9, Flash Video will also implement some parts of the MPEG-4 international standards.[95] Specifically, adobe flash player, Flash Player will work with video compressed in H.264 (MPEG-4 Part 10), audio compressed using AAC (MPEG-4 Part 3), the F4V, MP4 (MPEG-4 Part 14), M4V, M4A, 3GP, adobe flash player, and MOV multimedia container formats, 3GPPTimed Text specification (MPEG-4 Part 17), which is a standardized subtitle format and partial parsing capability for the "ilst" atom, which is the ID3 equivalent iTunes uses to store metadata. MPEG-4 Part 2 and H.263 will not work in F4V file format. Adobe also announced that it will be gradually moving away from the FLV format to the standard ISO base media file format (MPEG-4 Part 12) owing to functional limits with the FLV structure when streaming H.264. The final release of the Flash Player implementing some parts of MPEG-4 standards had become available in Fall 2007.[96]
Adobe Flash Player 10.1 does not have acoustic echo cancellation, unlike the VoIP offerings of Skype and Google Voice, making this and earlier versions of Flash less suitable for group calling or meetings. Flash Player 10.3 Beta incorporates acoustic echo cancellation.
ActionScript[edit]
Main articles: ActionScript and ActionScript Virtual Machine
Flash programs use ActionScript programming language. It is an enhanced superset of the ECMAScript programming language, with a classical Java-style class model, rather than JavaScript's prototype model.
Specifications[edit]
In October 1998, Macromedia disclosed the Flash Version adobe flash player Specification on its website. It did this in response to many new and often semi-open formats competing with SWF, such as Xara's Flare and Sharp's Extended Vector Animation formats. Several developers quickly created a C library for producing SWF. In February 1999, MorphInk 99 was introduced, the first third-party program to create SWF files. Macromedia also hired Middlesoft to create a freely available developers' kit for the SWF file format versions 3 to 5.
Macromedia made the Flash Files specifications for versions 6 and later available only under a non-disclosure agreement, but they are widely available from various sites.
In April 2006, the Flash SWF file format specification was released with details on the then newest version format (Flash 8). Although still lacking specific information on the incorporated video compression formats (On2, Sorenson Spark, etc.), this new documentation covered all the new features offered in Flash v8 including new ActionScript commands, expressive filter wps officefree download, and so on. The file format specification document is offered only to developers who agree to a license agreement that permits them to use the specifications only to develop programs that can export to the Flash file format. The license does not allow the use of the specifications to create programs that can be used for playback of Flash files. The Flash 9 specification was made available under similar restrictions.[97]
In June 2009, Adobe launched the Open Screen Project (Adobe link), which made the SWF specification available without restrictions. Previously, developers could not use the specification for making SWF-compatible players, but only for making SWF-exporting authoring software. The specification still omits information on codecs such as Sorenson Spark, however.[98]
Animation tools[edit]
Official tools[edit]
Main article: Adobe Animate
The Adobe flash player Animate authoring program is primarily used to design graphics and animation and publish the same for websites, adobe flash player, web applications, and video games. The program also offers limited support for audio and video embedding and ActionScript adobe flash player.
Adobe released Adobe LiveMotion, designed to create interactive animation content and export it to a variety of formats, including SWF. LiveMotion failed to gain any notable user base.[specify]
In February 2003, Macromedia purchased Presedia, which had developed a Flash authoring tool that automatically converted PowerPoint files into Flash. Macromedia subsequently released the new product as Push video wallpaper 4.20 crack Activators Patch, which included many new enhancements.
Third-party tools[edit]
Main article: Comparison of vector graphics editors
Various free and commercial software packages can output animations into the Flash SWF format including:
- Ajax Animator aims to create a Flash development environment
- Alligator Flash Designer
- Amara Web
- AppleKeynote allows users to export presentations to Flash SWF animations
- CelAction2D
- Clash
- Express Animator
- KoolMoves
- KToon can edit vectors and generate SWF, but its interface is very different from Macromedia's
- Anime Studio is a 2D animation software package specialized for character animation, that creates Flash animations
- OpenOffice Impress
- Question Writer publishes its quizzes to Flash animations
- Salasaga
- Screencast and Screencam, produces demos or tutorials by capturing the screen and generating a Flash animation of the same
- SWiSH Max is an animation editor with preset animation, adobe flash player, developed by an ex-employee of Macromedia, that can output Flash animations
- Synfig
- Toon Boom is a traditional animation tool that can output Flash animations
- Toufee
- Vyond is a software as a service tool to create animated videos.
- Xara Photo & Graphic Designer can output Flash animations
The Flash 4 Linux project was an initiative to develop an open sourceLinux application as an alternative to Adobe Animate. Development plans included authoring capacity for 2D animation, and tweening, as well as outputting SWF file formats. F4L evolved into an editor that was capable of authoring 2D animation and publishing of SWF files. Flash 4 Linux was renamed UIRA. UIRA intended to combine the resources and knowledge of the F4L project and the Qflash project, both of which were Open Source applications that aimed to provide an alternative to the proprietary Adobe Flash.
Programming tools[edit]
Official tools[edit]
Adobe provides a series of tools to develop software applications and video games for Flash:
Third-party tools[edit]
Third-party development tools have been created to assist developers in creating software applications and video games with Flash.
- FlashDevelop is a free and open source Flash ActionScript IDE, which includes a project manager and debugger for building applications on Flash Player and Adobe AIR.
- Powerflasher FDT is a commercial ActionScript IDE similar to FlashDevelop.
- Haxe is an open source, adobe flash player, high-level object-oriented programming language geared towards web-content creation that can compile SWF files from Haxe programs. As of 2012, Haxe can build programs for Flash Player that perform faster than the same application built with the Adobe Flex SDK compiler, due to additional compiler optimizations supported in Haxe.[citation needed]
- SWFTools (specifically, swfc) is an open-source ActionScript 3.0 compiler which generates SWF files from script files, which includes SVG tags.
- swfmill and MTASC also provide tools to create SWF files by compiling text, ActionScript or XML files into Flash animations
- Ming library, to create SWF files programmatically, has interfaces for C, PHP, C++, adobe flash player, Perl, Python, and Ruby. It is able to import and export graphics from XML into SWF.
Players[edit]
Proprietary[edit]
Adobe Flash Player is the multimedia and application player originally developed by Macromedia and acquired by Adobe Systems. It plays SWF files, which can be created by Adobe Animate, Apache Flex, or a number of other Adobe Systems and 3rd party tools. It has support for a scripting language called ActionScript, which can be used to display Flash Video from an SWF file.
Scaleform GFx is a commercial alternative Flash adobe flash player that features fully hardware-accelerated 2D graphics rendering using the GPU. Scaleform has high conformance with both Flash 10 ActionScript 3[99] and Flash 8 ActionScript 2. Scaleform GFx is a game development middleware solution that helps create graphical user interfaces or HUDs within 3D video games. It does not work with web browsers.
IrfanView, an image viewer, uses Flash Player to display SWF files.
Open source[edit]
OpenFL, a cross-platform open-source implementation of the Adobe Flash API,[72] supports importing SWF assets.[100]
Lightspark is a free and open-source SWF player that supports most of ActionScript 3.0 and has a Mozilla-compatible plug-in.[101] It will fall back on Gnash, adobe flash player, a free SWF player supporting ActionScript 1.0 and 2.0 (AVM1) code. Lightspark adobe flash player OpenGL-based rendering for 3D content. The player is also compatible with H.264 Flash videos on YouTube.
Gnash aimed to create a software player and browser plugin replacement for the Adobe Flash Player, adobe flash player. Gnash can play SWF files up to version 7, and 80% of ActionScript 2.0.[102] Gnash runs on Windows, Linux and other platforms for the 32-bit, 64-bit, and other operating systems, but development has slowed significantly in recent years.
Shumway was an open source Flash Player released by Mozilla in November 2012. It was built in JavaScript and is thus compatible with modern web browsers.[103][104][105] In early October 2013, Shumway was included by default in the Firefox nightly branch.[106] Shumway rendered Flash contents by translating contents inside Flash files to HTML5 elements, and running an ActionScript interpreter in JavaScript.[107] It supported both AVM1 and AVM2, and ActionScript versions 1, 2, and 3.[108] Development of Shumway ceased in early 2016.[109]
In the same year that Shumway was abandoned, work began on Ruffle, a flash emulator written in Rust. It also runs in web browsers, by compiling down to WebAssembly and using HTML5 Canvas.[110] In 2020, the Internet Archive added support for emulating SWF by adding Ruffle to its emulation scheme.[111]
Availability[edit]
Desktop computers[edit]
Adobe Flash Player[edit]
Main article: Adobe Flash Player § Availability
Adobe Flash Player is currently only supported with the enterprise[1][2][4] and China[5] variants, it has been deprecated everywhere else.[6]
Adobe Flash Player is available in four flavors:
- ActiveX-based Plug-in
- NPAPI-based Plug-in
- PPAPI-based Plug-in
- Projector
The ActiveX version is an ActiveX control for use in Internet Explorer and any other Windows applications that support ActiveX technology. The Plug-in versions are available for browsers supporting either NPAPI or PPAPI plug-ins on Microsoft Windows, macOS, and Linux. The projector version is a standalone player that can open SWF files directly.[112]
Adobe AIR[edit]
Main article: Adobe AIR § Platforms
Adobe AIR shares some code with Adobe Flash Player and essentially embeds it.
Mobile devices[edit]
Adobe Flash Player[edit]
Adobe Flash Player was previously available for a variety of mobile operating systems, including Android (between versions 2.2[113] and 4.0.4[114]), Pocket PC/Windows CE, QNX (e.g., adobe flash player, on BlackBerry PlayBook), Symbian, Palm OS, and webOS (since version 2.0[115]). Flash Player for smartphones was originally made available to handset manufacturers at the end of 2009.[116] In November 2011, Adobe announced the withdrawal of support for Flash Player on mobile devices.[117]
In 2011 Adobe reaffirmed its commitment to "aggressively contribute" to HTML5.[118][119] Adobe announced the end of Flash for adobe flash player platforms or TV, instead focusing on HTML5 for browser content and Adobe AIR for the various mobile application stores[120][121][122][123] and described it as "the beginning of the end".[124] BlackBerry LTD (formerly known as RIM) announced that it would continue to adobe flash player Flash Player for the PlayBook.[125]
There is no Adobe Flash Player for iOS devices (iPhone, iPad, and iPod Touch). However, Flash content can be made to run on iOS devices in a variety of ways:
- Flash content can be bundled inside an Adobe AIR app, which will then run on iOS devices. (Apple did not allow this for a while, but they relaxed those restrictions in September 2010.[126])
- If the content is Flash video being served by Adobe Flash Media Server 4.5, the server will translate and send the video as HTTP Dynamic Streaming or HTTP Live Streaming, both of which can be played by iOS devices.[127]
- Some specialized mobile browsers manage adobe flash player accommodate Flash via streaming content from the cloud directly to a user's device. Some examples are Photon Browser[128] and Puffin Web Browser.[129]
The mobile version of Internet Explorer for Windows Phone cannot play Flash content;[130] however, Flash support is still present on the tablet version of Windows.[131]
Adobe AIR[edit]
Main article: Adobe AIR
AIR is a cross-platformruntime system for developing applications for mobile devices running Android (ARM Cortex-A8 and above)[132] and AppleiOS.[133]
Adobe Flash Lite[edit]
Main article: Adobe Flash Lite
Adobe Flash Lite is a lightweight version of Adobe Flash Player intended for mobile phones[134][self-published source?] and other portable electronic devices like Chumby and iRiver.
Alternatives on the web[edit]
For a list of non-web alternative players, see § Open source.
OpenFL[edit]
Main article: OpenFL
OpenFL is an open-source software framework that mirrors the Adobe Flash API. It allows developers to build a single application against the OpenFL APIs, and simultaneously target multiple platforms including iOS, Android, HTML5 (choice of Canvas, WebGL, SVG or DOM), Windows, macOS, Linux, WebAssembly, Flash, AIR, PlayStation 4, PlayStation 3, PlayStation Vita, Xbox Macrium reflect iso Free Activators, Wii U, TiVo, Raspberry Pi, and Node.js.[135] OpenFL mirrors the Flash API for graphical operations. OpenFL applications can be written in Haxe, JavaScript (EcmaScript 5 or 6+), or TypeScript.[136]
More than 500 video games have been developed with OpenFL,[137] including the BAFTA-award-winning game Papers, Please, adobe flash player, Rymdkapsel, Lightbot, and Wise Registry Cleaner Crack NFL Mobile.
HTML5[edit]
Main article: Comparison of HTML5 and Flash
HTML5 is often cited as an alternative to Adobe Flash technology usage on web pages. Adobe released a tool that converts Flash to HTML5,[138] and in June 2011, Google released an experimental tool that does the same.[139][140] In January 2015, YouTube defaulted to HTML5 players to better support more devices.[141]
Flash to HTML5[edit]
The following tools allow converting Flash content to HTML5:
The following tools run Flash content in an HTML5-enabled browser, but do not adobe flash player to a HTML5 webpage:
Criticisms[edit]
Mobile support[edit]
Websites built with Adobe Flash will not function on most modern mobile devices running Google Android or iOS (iPhone, iPad). The only alternative is using HTML5 and responsive web design to build websites that support both desktop and mobile devices.
However, Flash is still used to build mobile games using Adobe AIR. Such games will not work in mobile web browsers but must be installed via the appropriate app store.
Vendor lock-in[edit]
See also: Vendor lock-in
The reliance on Adobe for decoding Flash makes its use on the World Wide Web a concern—the completeness of its public specifications are debated, and no complete implementation of Flash is publicly available in source code form with a license that permits reuse. Generally, public specifications are what makes a format re-implementable (see future proofing data storage), and reusable codebases can be ported to adobe flash player platforms without the endorsement Scooter Beyond Compare Crack the format creator.
Adobe's restrictions on the use of the SWF/FLV specifications were lifted in February 2009 (see Adobe's Open Screen Project). However, despite efforts of projects like Gnash, Swfdec, and Lightspark, a complete free Flash player is yet to be seen, as of September 2011. For example, Gnash cannot use SWF v10 yet.[149] Notably, Gnash was listed on the Free Software Foundation's adobe flash player priority list, from at least 2007, to its removal in January 2017.[150]
Notable advocates of free software, open standards, and the World Wide Web have warned against the use of Flash:
The founder of Mozilla Europe, Tristan Nitot, stated in 2008:[151]
Companies building websites should beware of proprietary rich-media technologies like Adobe's Flash and Microsoft's Silverlight. (.) You're producing content for your users and there's someone in the middle deciding whether users should see your content.
Representing open standards, inventor of CSS and co-author of HTML5, Håkon Wium Lie explained in a Google tech talk of 2007, entitled "the <video> element", the proposal of Theora as the format for HTML5 video:[152]
I believe very strongly, that we need to agree on some kind of baseline video format if [the video element] is going to succeed. Flash is today the baseline format on the web. The problem with Flash is that it's not an open standard.
Representing the free software movement, Richard Stallman stated in a speech in 2004 that:[153] "The use of Flash in websites is a major problem for our community."
Accessibility and usability[edit]
Usability consultant Jakob Nielsen published an Alertbox in 2000 entitled, Flash: 99% Bad, stating that "Flash tends to degrade websites for three reasons: it encourages design abuse, it breaks with the Web's fundamental interaction principles, and it distracts attention from the site's core value."[154] Some problems have been at least partially fixed since Nielsen's complaints: text size can be controlled using full page zoom and it has been possible for authors to include alternative text in Flash since Flash Player 6.
Flash blocking in web browsers[edit]
Flash content is usually embedded using the or HTML element.[155] A web browser that does not fully implement one of these elements displays the replacement text, if supplied by the web page. Often, a plugin is required for the browser to fully implement these elements, though some users cannot or will not install it.
Since Flash can be used to produce content (such as advertisements) that some users find obnoxious or take a large amount of bandwidth to download, some web browsers, by default, do not play Flash content until the user clicks on it, e.g. Konqueror, K-Meleon.
Most current adobe flash player have a feature to block plugins, playing one only when the user clicks it. Opera versions since 10.5 feature native Flash blocking. Opera Turbo requires the user to click to play Flash content, and the browser also allows the user to enable this option permanently, adobe flash player. Both Chrome[156] and Firefox[157] have an option to enable "click to play plugins". Equivalent "Flash blocker" extensions are also available for many popular browsers: Firefox has Flashblock and NoScript, Internet Explorer has Foxie, which contains a number of features, one of them named Flashblock. WebKit-based browsers under macOS, such as Apple's Safari, have ClickToFlash.[158] In June 2015, Google announced that Chrome will "pause" advertisements and "non-central" Flash content by default.[159]
Firefox (from version 46) rewrites old Flash-only YouTube embed code into YouTube's modern embedded player that is capable of using either HTML5 or Flash.[160] Such embed code is used by non-YouTube sites to embed YouTube's videos, and can still be encountered, for example, on old blogs and forums.
Security[edit]
See also: Adobe Flash Player § Security, and Browser security § Plugins and extensions
For many years Adobe Flash Player's security record[161] has led many security experts to recommend against installing the player, or to block Flash content.[162][163] The US-CERT has recommended blocking Flash,[164] and security researcher Charlie Miller recommended "not to install Flash";[165] however, adobe flash player, for people still using Flash, adobe flash player, Intego recommended that users get trusted updates "only directly from the vendor that publishes them."[166] Adobe Flash Player has over 1078 CVE entries,[167] of which over 842 free pc software download windows 7 to arbitrary code execution, and past vulnerabilities have enabled spying via web cameras.[168][169][170][171] Security experts have long predicted the demise of Flash, saying that with the rise of HTML5 ".the need Wavebox 4.10.0 Download browser plugins such as Flash is diminishing".[172]
Active moves by third parties to limit the risk began with Steve Jobs in 2010 saying that Apple would not allow Adobe flash player on the iPhone, iPod Touch, and iPad – citing abysmal security as one reason.[173] Flash adobe flash player used the ability to dynamically change parts of the runtime on languages on OSX to improve their own performance, but caused general instability. In July 2015, a series of newly discovered vulnerabilities resulted in Facebook's chief security officer, Alex Stamos, issuing a call to Adobe to discontinue the software entirely[174] and the Adobe flash player Firefox web browser, Google Chrome, and Apple Safari to blacklist all earlier versions of Flash Player.[175][176][177]
Flash cookies[edit]
Main article: Local shared object
Like the HTTP cookie, a flash cookie (also known as a "Local Shared Object") can be used to save application data. Flash cookies are not shared across domains. An August 2009 study by the Ashkan Soltani and a team of researchers at UC Berkeley found that 50% of websites using Flash were also employing flash cookies, yet privacy policies rarely disclosed them, and user controls for privacy preferences were lacking.[178] Most browsers' cache and history suppress or delete functions did not affect Flash Player's writing Local Shared Objects to its own cache in version 10.2 and earlier, adobe flash player which point the user community was much less aware of the existence and function of Flash cookies than HTTP cookies.[179] Thus, users with those versions, having deleted HTTP cookies and purged browser history files and caches, may believe that they have purged all tracking data from their computers when in fact Flash browsing history remains. Adobe's own Flash Website Storage Settings panel, a submenu of Adobe's Flash Settings Manager web application, and other editors and toolkits can manage settings for and delete Flash Local Shared Objects.[180]
See also[edit]
[edit]
References[edit]
- ^ ab"Adobe Flash Player EOL Enterprise Information Page". Adobe.com. Adobe Systems. Retrieved November 21, 2021.
- ^ ab"The switch from Flash to HTML5 now made easy with HARMAN Enterprise support for Adobe Flash". harman.com, adobe flash player. Harman International. Retrieved November 21, 2021.
- ^"ADOBE® AIR® SDK", adobe flash player. harman.com. Harman International. Retrieved November 21, 2021.
- ^ ab"ADOBE® FLASH® PLAYER ENTERPRISE SUPPORT", adobe flash player. harman.com. Harman International. Retrieved November 21, 2021.
- ^ abc"Adobe Flash Player 2021 Notice (China Variant)". flash.cn (in Simplified Chinese). Zhongcheng Network Technology Co., Ltd. Retrieved January 17, 2021.
- ^ abc"Flash & The Future of Interactive Content". Adobe Inc. July 25, 2017. Archived from the original on December 2, 2017. Retrieved July adobe flash player, 2019.
- ^AIR Roadmap Update, Chris Campbell, Adobe Blog, adobe flash player, July 25, 2017 9:08 Adobe flash player abcdWARREN, CHRISTINA (November 20, 2012). "The Life, adobe flash player, Death and Rebirth of Adobe Flash". Mashable. Retrieved June 11, 2015.
- ^ abPinho, Carlos (July 7, 2009). "50 Beautiful Flash Websites". Smashing Magazine. Retrieved June 11, 2015.
- ^Looking back at the best Flash sites of 2009Archived October 18, adobe flash player, 2015, at the Wayback Machine, Adobe Developer Connection, 14 December 2009
- ^DAVLIN, ANN (June 15, 2011). "35 Of The Best 3D Flash Websites Ever", adobe flash player. Smashing 3D. Retrieved June 11, 2015.
- ^20 Best 3D Websites, Web Designer Drops, September 15, 2012
- ^Google to automatically convert Flash web ads to HTML5, IT Pro Magazine, Caroline Preece, 27 Feb 2015
- ^"Google is killing its Swiffy tool for converting Flash files into HTML5 on July 1". venturebeat.com. June 15, 2016.
- ^YOUTUBE NOW PLAYS HTML5 VIDEO BY DEFAULT, adobe flash player, ESCHEWS ADOBE FLASH, Popular Science, Dan Moren, January 28, 2015
- ^YouTube ditches Adobe Flash for HTML5 on most browsers, The Inquirer, Chris Merriman, Jan 28 2015
- ^So long, Flash! YouTube now defaults to HTML5 on the web, PC World Magazine, Ian Paul, Jan 28, 2015
- ^"YouTube Flash app for TVs no longer available - YouTube Help". support.google.com. Retrieved February 4, 2021.
- ^ abcdeMcCune, Doug (February 23, 2009), adobe flash player. Adobe Flex 3.0 For Dummies. John Wiley & Sons. p. Chapter 1, "From HTML to RIA". ISBN .
- ^Rocchi, adobe flash player, Cesare (2011). Data Visualization with Flash Builder, adobe flash player. Focal Press. ISBN .
- ^ abFain, Yakov (March 16, 2010). Enterprise Development with Flex: Best Practices for RIA Developers. O'Reilly Media, Inc. ISBN .
- ^"Speedtest.net by Ookla – The Global Broadband Speed Test".
- ^What adobe flash player the requirements to dolby atmos crack reddit Free Activators Speedtest.net?, Speedtest.net
- ^The world's most popular internet speed test finally drops Adobe Flash, The Next Web, Owen Williams, 7 December 2015
- ^Reeves, Ben. "How Flash Games Changed Video Game History". Game Informer. Retrieved February 3, 2022.
- ^Musil, Steven. "It's game over for FarmVille, adobe flash player, as Flash also buys the farm". CNET. Retrieved February 3, 2022.
- ^"Alien Hominid (PS2) – ET palaa kotiin". www.pelit.fi. Retrieved February 3, 2022.
- ^"Adobe AIR". TechSpot. Retrieved May 5, 2021.
- ^"Do I need Adobe AIR, or should I remove it? [Explained]". Windows Report - Error-free Tech Life. July 24, 2020. Retrieved May 5, adobe flash player, 2021.
- ^"Adobe Flash Platform * Submitting your iPhone application to the App Store". help.adobe.com. Retrieved May 5, 2021.
- ^ abcdGrandmasters of Flash: An Interview with the Creators of Flash, Cold Hard Flash
- ^ abcdefghMACROMEDIA FLASH BACK, Digital Archaeology
- ^PC Graphics & Video, Volume 6, Issues 1–6, Advanstar Communications, 1997
- ^Personal Computer Magazine, PC Communications Corporation, 1995
- ^Waldron, Rick (August 27, 2006). "The Flash History". Flashmagazine. Retrieved June 18, 2001.
- ^Gay, Jonathan (2001). "The History of Flash". Adobe Systems Adobe flash player. Archived from the original on February 4, 2009. Retrieved October 18, 2009.
- ^The History of Flash: Back to GraphicsArchived January 1, 2015, at the Wayback Machine
- ^The History of Flash: The Dawn of Web AnimationArchived January 25, 2008, at the Wayback Machine
- ^"Grandmasters of Flash: An Interview with the Creators of Flash". ColdHardFlash.com. Retrieved February 12, 2008.
- ^Coale, Kristi. "Macromedia Rides the FutureWave". Wired. Retrieved March 29, 2022.
- ^"Flash Player in 2005". ZDNet. Archived from the original on May 16, 2007. Retrieved December 26, 2008.
- ^Flynn, Laurie J. (April 19, 2005), adobe flash player. "Adobe Buys Macromedia for $3.4 Billion (Published 2005)". The New York Times. ISSN 0362-4331. Retrieved March 4, 2021.
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- ^Adobe Flash Roadmap, Adobe
- ^[1]Archived July 7, 2015, at the Wayback Machine Introducing Flash Player 11.4/AIR 3.4 beta!, by Thibault Imbert (Adobe employee), ByteArray
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- ^SWF Technology Center
How to enable Adobe Flash Player¶
Google Chrome¶
Download Google Chrome
The Adobe Flash Player plugin is built into Google Chrome. You do not need to download it. Chome will prompt you to “Allow” Adobe Flash to run if you haven’t given it authorization to do so yet.
To “Allow” Hotspot shield crack 2019 on your current website click the lock or info button in your URL bar and select Site Settings:
Locate the Flash menu dropdown in the new tab that opens and select Allow:
Go back to your adobe flash player tab and you’ll be prompted to reload the page:
The Adobe Flash Player plugin is now set to “Always” allow for this website.
To set it back to “Ask (default)” or “Block” you may click the lock or info button in your URL bar again and modify your Flash setting (you will need to reload the page again):
Mozilla Firefox¶
Download Mozilla Firefox
If you do not have the Adobe Flash Player plugin for Firefox you may download it here. Please try to keep Mozilla Firefox and the Adobe Flash Player plugin up to date to avoid troubleshooting problems and security issues.
Starting with Firefox 55 the Flash plugin is “click to play” by default. When prompted using a service that requires Flash that you haven’t given authorization to yet please click “Allow” to run Adobe Flash:
Apple Safari¶
Apple Safari comes installed by default on your MacOS machine, adobe flash player. It’s not offered natively on Windows.
If you do not have the Adobe Flash Player plugin for Safari you may download it here. Please try to keep Apple Safari and the Adobe Flash Player plugin up to date to avoid troubleshooting problems and security issues.
To enable the plugin to Safari > Preferences:
iskysoft crack mac Preferences" src="https://docs.patricbrc.org/_images/safari-preferences.jpg">
Select the Websites tab and locate the Plug-ins section. Click the check box to enable the Adobe Flash Player plugin:
From here select a setting to use Flash Player when you visit other websites:
You may also configure the settings for individual domains:
Microsoft Edge¶
Microsoft Edge comes installed by default on your Windows 10 machine. It’s not offered natively on MacOS.
The Adobe Flash Player plugin is built into Microsoft Edge. You do not need to download it. When viewing a website for the first time that requires the plugin you may receive this message:
Click the jigsaw icon and select “Allow once” or “Always allow”:
The page will refresh and Adobe Flash Player will run.
If for some reason the plugin is not enabled by default within your browser open your Edge settings here:
Click on the “Advanced” tab and toggle Adobe Flash Player to “on”:
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Help & Info about Adobe Flash Player for windows
Is Adobe Flash Player free to download?
Users will not have to pay any type of charge or fee to download this flash player. It will also automatically update without requiring a future financial commitment.
How safe is Adobe Flash Player to install on my operating system?
This flash player is one of the most trusted media packages on the market. However, Softonic still makes it a point to test its software for any types of potential threats. This is why it is always important to download such a bundle from trusted portals.
What is Adobe Flash Player?
Adobe Flash Player is a lightweight plug-in which enables you to play embedded videos and games within a website. It provides superior video playback and advanced streaming media capabilities directly within your browser. How much memory will Adobe Flash Player require
What does the latest version of Adobe Flash Player have in store?
The latest version (28.0.0.137) has addressed previous vulnerabilities such as bugs and playback issues. Future updates are likely to occur on a regular basis. You will be notified of any changes as they are made available.
How do I install Adobe Flash Player?
The installation process is simple. Once you choose to download the file, your computer will confirm whether you wish to install it. Thereafter, you will be guided through the process. Once the download has been completed, you can immediately watch flash videos and similar streaming media content.
Do I need Adobe Flash Player to watch online videos and streaming media?
The majority of online media content will require that this player is installed. This is due to the fact that most videos have been based around the software associated with Flash content. Without Flash, your viewing capabilities will be extremely limited.
Where will Adobe Flash Player be installed on my operating system?
Flash Player will normally be installed within your C: drive and categorised under Program Files. It will also appear within Task Manager when it is active. You may be able adobe flash player save it to a different location if desired.
What other systems are compatible with Adobe Flash Player?
While Flash Player is able to work together with Windows operating systems, it can also be downloaded for other platforms. The two available variants are Flash for iOS and Flash for Android-powered devices. Click on either link to be redirected to the appropriate Softonic page.
How do I enable Flash Player on a Chrome browser?
You will first type "chrome:plugins" into the address bar. When this page appears, navigate to the Flash adobe flash player. You will then see Flash Player listed. There is an option below the name to activate the bundle. Once you click on this action, Flash Player will become available within Google Chrome (running in the background).
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